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Full Version: LuaWindow class
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And we have yet another leak. If a plugin says it doesn't want to close the window (OnClosing returns true), but the close event is triggerred by a player disconnecting, the window object will not be freed until the server is stopped. So the Login plugin can actually be used to DoS the server
Oh no Sad
Well, I think there's so many DoS-able holes in the server that one like this doesn't hurt, but it's the memory leak that's getting on my nerves.
Rev 1543 should fix the leak.
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