05-17-2011, 07:05 AM
178
Phew, it took me a while, but there are lots of changes
Changes:
Download
http://www.mc-server.org/
Phew, it took me a while, but there are lots of changes

Changes:
- New terrain generation algorithm
 - New save format, WAY smaller AND FASTER

 - No more genmap.bin
 - Worlds have seeds now, which can be changed (in world/world.ini)
 - Some terrain gen options can be set in terrain.ini
 - Ores now drop the ore blocks instead of refined materials
 - Saplings grow into trees (still very crappy, and there's no way to get saplings lol)
 - Finally got the MultiBlock packet thing to work, this makes large operations such as cuboid/worldedit operations MUCH faster, as well as falling sand etc.
 - No more invisible players (afaik)
 - Fixed a timer bug where the server time would not be sent to the clients anymore after a while.
 - Fixed some crash bugs
 - Fixed a small memory leak
 - Added a reload button in WebAdmin to reload all plugins
 - Changed main WebAdmin page a bit
 - Added IsInGroup() function to cPlayer, to check if a player is in a certain group
 - Using JSON for entity data at end of chunk data (see save format specification after I update it XD )
 - Made cWorld:FastSetBlock() even faster
 - Chunks around [0,0,0] are no longer loaded for no reason
 - Block health is not transferred properly to pickups and back to inventory after pickup (afaik)
 - Updated Core to Version5 (added /ban and /unban and /help has pages now!)
 - Fixed some crash vulnerabilities in MCServer (Thanks Tim!)
 - Fixed some exploits/bugs in the login sequence
 - Perhaps the VC++ runtime executables are no longer needed under Windows
 
Download
http://www.mc-server.org/
 will take a look soon