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I mean more stable server and tps. I. compared both in the same server, playing some time with each one.
Sorry for saying that, installed some bukkit plugins and it's not too stable and lag-free now.
Such disloyalty

I know, sorry, MCServer is on on the server again.
The mediafire link produced a popup that got through my filters, haven't seen that in quite some time. And I love the domain name, it is so all-revealing: "intl.f**kingballoon.eu"

The projectiles store a creator entity pointer. Can that be invalidated if a player logs out, then the projectile attempts to save, accessing that pointer?
Because in the same projectile file, you said that storing entity pointers was bad.
Server will be offline for a while, I'm doing changes to the VPS (OS, architecture, clean of unused programs, compile MCS myself) that can improve performance and free more ram.
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