Cuberite Forum

Full Version: Mac Builds
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3
The binaries for Mac seem to be outdated. I would be willing to build them every few days if needed.
Yes. I have no access to school Macintoshes durantes los exámenes.

Tonibm9, is my Spanish correct? Is it durante or durantes?
durante

Also, Macintoshes is incorrect.
But you're not doing bad Smile
If there was some way to virtualise macs I could set up a buildserver for them. Also, if anybody wouldn't mind installing clang and cmake and running a script I could set your computer to be a buildserver when it's online. (I could configure this to only use 1 CPU core, and it only runs for about an hour a day, plus you don't need to keep it on as the builds can just run when it's online)
I have a script that I can run daily to build MCServer for Mac. It's running right now and will only take like 5 minutes. I'll post a link in a sec.
EDIT: Here ya go! Should be up as soon as the upload finishes.
https://googledrive.com/host/0B-EsreXLdX...latest.tar
I'll try to update it once a day.
Why not put it in cron?
It's a laptop, may not always be available. Plus, cron does not run by default anymore on mac. It's a weird apple launchd thing now.
I think we have to warm this up. I've been doing research for a while and there are some services that allow you to have a Mac OS VPS for a very little amount of money. I cannot afford this amount though.
Some examples:

http://www.hostmyapple.com/

http://xcloud.me/

Another thing that I mentioned was whether there is a way to cross-compile to Mac OS. But I haven't found enough information about that topic yet.

I'm obviously targeting having a Mac OS build server.

Thoughts?
We have a Mac at work, it's mostly sitting there idling, I might be able to set it up to build the server for us. I need someone to tell me how, though, I'm completely unexperienced with current macs.
If you wanted it connected up to the main buildserver, the process would be mostly like doing it for windows.

But you'd have to install clang, cmake and make. I think you can do that through xcode tools or homebrew if you have it. The linux build scripts should work fine.
Pages: 1 2 3