12-28-2011, 01:44 AM
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03-22-2012, 11:47 PM
Is there a converter for the new notch maps already?
03-23-2012, 12:16 AM
Converter is no longer necessary, MCServer can read from notch maps natively and convert to .PAK files on the fly
03-23-2012, 02:07 AM
Note however, that some things will not be read - for example furnace contents, spawners, storage minecarts etc.
03-23-2012, 05:18 AM
I get " Error -5 decompressing data for chunk" when using a original map.
There is a copy of the original map folder in MCServer root folder named test and in settings.in World=test
What is my fault using the server?
There is a copy of the original map folder in MCServer root folder named test and in settings.in World=test
What is my fault using the server?
03-24-2012, 11:25 PM
(03-23-2012, 12:16 AM)FakeTruth Wrote: [ -> ]Converter is no longer necessary, MCServer can read from notch maps natively and convert to .PAK files on the fly
where must you place the notch map files to let the server convert it???
03-25-2012, 08:02 AM
For Notchian servers you have your world files (.mca) in <worldname>/region/*.mca for the overworld and <worldname>/DIM<N>/region/*.mca for the nether / End. MCServer supports only one "dimension" in one world, so it expects the .mca files in <worldname>/*.mca.
For example, to use the SkyBlock map on a server, copy all *.mca files to SkyBlock/*.mca and set your settings.ini's [world]::DefaultWorld=SkyBlock
MCServer will read *.mca files, but any changes to the world will be saved into *.pak files (since MCA writing support is not yet written)
For example, to use the SkyBlock map on a server, copy all *.mca files to SkyBlock/*.mca and set your settings.ini's [world]::DefaultWorld=SkyBlock
MCServer will read *.mca files, but any changes to the world will be saved into *.pak files (since MCA writing support is not yet written)
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