05-27-2016, 04:22 AM
05-27-2016, 05:11 AM
Similar to the Initialize function there is also an OnDisable function. Here is an example: https://github.com/cuberite/WorldEdit/bl...in.lua#L77 No need to register it anywhere as long as it's a global function.
Keep in mind that this gets fired when the plugin gets disabled, so it also gets called when reloading the plugin. I believe it's exactly what you're looking for though
Keep in mind that this gets fired when the plugin gets disabled, so it also gets called when reloading the plugin. I believe it's exactly what you're looking for though

05-27-2016, 05:19 AM
(05-27-2016, 05:11 AM)NiLSPACE Wrote: [ -> ]Similar to the Initialize function there is also an OnDisable function. Here is an example: https://github.com/cuberite/WorldEdit/bl...in.lua#L77 No need to register it anywhere as long as it's a global function.
Keep in mind that this gets fired when the plugin gets disabled, so it also gets called when reloading the plugin. I believe it's exactly what you're looking for though
This is perfect thanks. The docs need to be more detailed
The bukkit docs are a great modal.
05-27-2016, 06:39 AM
(05-27-2016, 05:19 AM)LuaIsAnoying Wrote: [ -> ]The docs need to be more detailed
I disagree, I think they do a really good job at explaining what each function is and what you can use.
The function you were searching for was in the main "Writing a Cuberite plugin", which you should've read if you wanted to start writing plugins.
05-31-2016, 09:38 AM
(05-27-2016, 06:39 AM)PureTryOut Wrote: [ -> ](05-27-2016, 05:19 AM)LuaIsAnoying Wrote: [ -> ]The docs need to be more detailed
I disagree, I think they do a really good job at explaining what each function is and what you can use.
The function you were searching for was in the main "Writing a Cuberite plugin", which you should've read if you wanted to start writing plugins.
Yeah, but the event is not in the docs. I searched for a while but found nothing.