09-08-2016, 08:48 PM
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09-08-2016, 08:50 PM
There currently aren't any plans to update Lua because our binding library (tolua++) wouldn't work anymore. There are some alternatives that do support Lua 5.2/5.3, but those don't support all the features we want. (overloading, operators, etc)
09-08-2016, 10:39 PM
You'll have to make do with a pure-Lua implementation for now.
Perhaps if you wrote a specification on what the functions should look like, someone could provide an API with implementation in C++.
Perhaps if you wrote a specification on what the functions should look like, someone could provide an API with implementation in C++.
09-10-2016, 04:07 AM
Thanks but no thanks, I'll wait till Lua gets updated to 5.2 
For now I went with a pure Lua implementation, to be more specific, this one. It should even make the plugin compatible with bit32 once Lua is updated.
It seems to work great.

For now I went with a pure Lua implementation, to be more specific, this one. It should even make the plugin compatible with bit32 once Lua is updated.
It seems to work great.
Pages: 1 2