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Full Version: [FIXED?] Bugs by Boo
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Crash again ... I think it's the same thing that has always been, and all of these fixes were useless.

Understand now why he can `t crash ... If I knew the exact cause of the crash, it would be much better ... but it seems to me that you do not know the cause of the crash

http://fbe.am/2Mz
you know, if you're so clever, why don't you fix it yourself?
by the fact that I do not understand the programming is almost nothing Smile and I am very grateful for what you are all doing. I hope you fix this problem soon ... And I've got big plans for the future with this server
Make please 333 on http://mc-server.xoft.cz/ i want to test
No change since 332 would affect your bug.

I sometimes think that I might understand you better if you wrote in russian Wink
I look forward to when it is to fix this bug! and then I have all the people were gone: (

Я могу писать по русски, но думаю вы будете меня понимать так как и я вас . В английском я не спец, большую часть текста перевожу переводчикомSmile
Maybe try using your "perevodchik" to translate the text back to russian, to see if it's understandable at all.
But hey, we're going off-topic.

I have to say I'm not working on your bug right now, as I have other unfinished things to commit first. The crash is quite simple in what happens - a cClientHandle object is destroyed and then a cPlayer calls this cClientHandle to send some packet to it. The problem is finding the cause of this situation - why doesn't the cClientHandle destroy the cPlayer first (which it should).
It is a pity, I'll wait until you take over this bug. Chances are you would have to fix
Boo, please try rev 340, I believe we might have actually found the root of the crash. If so, thanks go to FakeTruth (lucky him Wink
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