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Full Version: Brainstorming: Physics and Packet Handling for Entities
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lol i thought i did... wow... too early in the morning... half asleep... maybe I should leave my commits to mid afternoon instead of early morning Smile

So, a cube? Yeah, I was looking at the vanilla and it does cubes only. I guess we could start like that first.

Oops not a cube, a cylinder... I think the vanilla does cylinders too
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