Index: source/BlockID.h =================================================================== --- source/BlockID.h (revision 952) +++ source/BlockID.h (working copy) @@ -161,6 +161,7 @@ E_BLOCK_POTATOES = 142, E_BLOCK_WOODEN_BUTTON = 143, E_BLOCK_HEAD = 144, + E_BLOCK_ANVIL = 145, }; //tolua_end Index: source/SandSimulator.cpp =================================================================== --- source/SandSimulator.cpp (revision 952) +++ source/SandSimulator.cpp (working copy) @@ -64,7 +64,9 @@ bool cSandSimulator::IsAllowedBlock( BLOCKTYPE a_BlockType ) { return a_BlockType == E_BLOCK_SAND - || a_BlockType == E_BLOCK_GRAVEL; + || a_BlockType == E_BLOCK_GRAVEL + || a_BlockType == E_BLOCK_DRAGON_EGG + || a_BlockType == E_BLOCK_ANVIL; }