====== cPickup ======
cPickup is a pickup object representation. It is also commonly known as "drops". With this class you could create your own "drop" or modify automatically created.
===== Class Definition =====
^ Function ^ Return type ^
| cPickup(int X, int Y, int Z, [[cItem]] Item, float SpeedX = 0.0, float SpeedY = 0.0, float SpeedZ = 0.0) | [[cPickup]] |
| GetItem() | [[cItem]] |
| CollectedBy( [[cPlayer]] Player ) | bool |

===== Functions =====
==== cPickup() ====
Constructor. Set position, item and speed (ptional) and it will create cPickup instance.

==== GetItem() ====
Returns [[cItem]], contained by given cPickup.

==== CollectedBy() ====
FIXME add some info about this function. Probably it forces player to collect pickup.