Damn... my fault
No I can connect without crash.
But it seems there still something to fix.
Code:
[15:40:00] WorldLoader(standard): Block entity mismatch: block type bedblock (26), type "minecraft:bed", at {204, 69, 264}; the entity will be lost.
[15:40:00] WorldLoader(standard): Block entity mismatch: block type bedblock (26), type "minecraft:bed", at {204, 69, 263}; the entity will be lost.
[15:40:00] WorldLoader(standard): Block entity mismatch: block type bedblock (26), type "minecraft:bed", at {203, 69, 264}; the entity will be lost.
[15:40:00] WorldLoader(standard): Block entity mismatch: block type bedblock (26), type "minecraft:bed", at {203, 69, 263}; the entity will be lost.
[15:40:01] Preparing spawn (standard): 22.50% (90/400; 35.36 chunks / sec)
[15:40:01] WorldLoader(standard): Block entity mismatch: block type enchantmenttable (116), type "minecraft:enchanting_table", at {223, 66, 269}; the entity will be lost.
And all "collected" animals are gone. There are some new runing around but I already catched some and put them in an enclousure. But now they are gone.
Is there anything what I can do to convert the playerstats from the Windows Minecraft Vanilla Java Server to this one ?
But on the first look it seems great. Big thanks from me you are doing really good work.