Can you create a plugin "More animals" ? - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Plugins (https://forum.cuberite.org/forum-1.html) +--- Forum: Plugin Requests (https://forum.cuberite.org/forum-3.html) +--- Thread: Can you create a plugin "More animals" ? (/thread-1380.html) Pages:
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Can you create a plugin "More animals" ? - louisgg - 02-19-2014 Please RE: Can you create a plugin "More animals" ? - NiLSPACE - 02-19-2014 That's not possible with the current API. RE: Can you create a plugin "More animals" ? - worktycho - 02-19-2014 Also our current priority is to get the existing mobs working first. RE: Can you create a plugin "More animals" ? - louisgg - 02-19-2014 Ok , I wanted create a steve mob. It is possible to adapte citzen's on MCServer ? RE: Can you create a plugin "More animals" ? - SamJBarney - 02-19-2014 Not with the current API. But it will be in the future RE: Can you create a plugin "More animals" ? - tigerw - 02-19-2014 Well, isn't Citizens more or less getting entities to move (or not move) to a configurable place and interact when right clicked? We have HOOK_PLAYER_RIGHT_CLICK_ENTITY for right clicks, and MoveToPosition for (basic) pathfinding to a block, and these work for any mob. RE: Can you create a plugin "More animals" ? - NiLSPACE - 02-19-2014 Yea but we can't make computer controlled players yet. RE: Can you create a plugin "More animals" ? - tigerw - 02-19-2014 Make an intelligent robot, coded in Lua, that plays on the client with a keyboard, that is controlled using GPIO pins on a Raspberry Pi running MCServer? RE: Can you create a plugin "More animals" ? - worktycho - 02-19-2014 You just need to create cPluginControlledPlayer inheriting cPlayer and turn all the client callbacks in to plugin hooks. RE: Can you create a plugin "More animals" ? - louisgg - 02-19-2014 ok ! thanks for the information . |