Random Chitchat 2012-2016 - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Off Topic (https://forum.cuberite.org/forum-9.html) +--- Forum: Off Topic Discussion (https://forum.cuberite.org/forum-10.html) +--- Thread: Random Chitchat 2012-2016 (/thread-434.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
|
RE: What we're doing - xoft - 07-03-2013 (07-03-2013, 04:52 AM)tonibm19 Wrote: I can confirm irresponsive pickups bug is when changing world. [...] Didn't irresponsive pickups appear before your meddling with the /gotoworld command? Were you even using multiple worlds back then? (07-03-2013, 05:31 AM)STR_Warrior Wrote: I tried to fix FS#403 and this is what i've come up with. It's not ideal, but it does the job for now. I'd like mobs to be completely per-world configurable, in world.ini, with reasonable defaults as per the world's dimension. That'd be quite a bit more involved, though. I think you can safely remove the biome check in the dimOverworld branch, for now it'd be best to keep the mobs either per-dimension, or per-biome, but not both at the same time. Then commit the changes. (06-16-2013, 08:00 PM)STR_Warrior Wrote: So i tried some multiple worlds and I've noticed that when you use /gotoworld you don't get the moving to "world" message like this: http://media.pcgamer.com/files/2010/12/Minecraft-Diary-Entering-the-Nether-590x339.jpg . I have an easy fix for it: add HandleRespawn before the StreamChunks in the MoveToWorld function. Sorry to revive this ancient thing, but I just stumbled upon it and it makes no sense to me. Shouldn't it be SendRespawn(), rather than HandleRespawn()? Because HandleRespawn() does the processing required when the *client* sends the respawn packet - such as resetting health and moving to the spawn point. SendRespawn actually sends the respawn packet *to* the client. Problem with SendRespawn() is that the protocol docs say "don't send it if not changing the dimension" ( http://wiki.vg/Protocol#0x09 ), so it should NOT be sent when moving between worlds of the same dimension. That gets too complicated. RE: What we're doing - tonibm19 - 07-03-2013 Is it send when changing dimension in MCServer?. If it is modyfing core we could add that before player is in other world, he is teleported to the nether 1 second and then to the world you want to go. It should fix the bug. I fixed LimitWorld, you missed to update it. It was using TeleportTo. You could go out of the world. RE: What we're doing - xoft - 07-03-2013 I have changed the code so that it sends the Respawn packet, if the two worlds are of different dimensions; otherwise it doesn't send it (and the client just overwrites the existing chunks, kinda funky to watch ). I think I've fixed the world-moving in rev 1641, go ahead and try it out. The nightbuild should be out momentarily. Let's hope this was the last we heard from irresponsive pickups RE: What we're doing - NiLSPACE - 07-03-2013 (07-03-2013, 04:43 PM)xoft Wrote: I think you can safely remove the biome check in the dimOverworld branch, for now it'd be best to keep the mobs either per-dimension, or per-biome, but not both at the same time. Then commit the changes. But what about Ocelots? They should only be able to spawn in jungles. Slimes should be able to spawn in swamps at night etc. RE: What we're doing - tonibm19 - 07-03-2013 When a bug is fixed other bug appears . When I change world, all goes right, but with LimitWorld enabled (I have it) change world doesnt work. Maybe I'll make a video because it's very strange. You "fly" to the other world. (07-03-2013, 06:12 PM)STR_Warrior Wrote: But what about Ocelots? They should only be able to spawn in jungles. Slimes should be able to spawn in swamps at night etc.You're right. Now in MCServer you see silverfish everywhere and slimes in mountains. RE: What we're doing - NiLSPACE - 07-03-2013 (07-03-2013, 06:12 PM)tonibm19 Wrote: When a bug is fixed other bug appears . Thats probably becouse when you move to a world your coordinates won't change to the coordinates of the world spawn. Becouse of that the server sees you are not in the allowed area and you get "teleported" block by block to the world spawn. When I change worlds now my client stays on the "Downloading terrain" screen. RE: What we're doing - tonibm19 - 07-03-2013 Here is the video. RE: What we're doing - xoft - 07-03-2013 I think the best solution would be for the /gotoworld command to check the destination world's LimitWorld status and teleport the player as well as moving to the new world. (07-03-2013, 06:12 PM)tonibm19 Wrote:(07-03-2013, 06:12 PM)STR_Warrior Wrote: But what about Ocelots? They should only be able to spawn in jungles. Slimes should be able to spawn in swamps at night etc.You're right. Now in MCServer you see silverfish everywhere and slimes in mountains. Mgueydan wants to join the dev team and is anxious to do something, so I gave him this. https://forum.cuberite.org/showthread.php?tid=1170&pid=8829#pid8829 RE: What we're doing - tonibm19 - 07-03-2013 This is very strange. Now I can't change world. See yourself. RE: What we're doing - NiLSPACE - 07-03-2013 You are changing worlds but since the client doesn't get a respawn packet if you don't change dimension you have to move (as you saw when you used /spawn ) before getting the new chunks. |