Random Chitchat 2012-2016 - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Off Topic (https://forum.cuberite.org/forum-9.html) +--- Forum: Off Topic Discussion (https://forum.cuberite.org/forum-10.html) +--- Thread: Random Chitchat 2012-2016 (/thread-434.html) Pages:
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RE: What we're doing - bearbin - 08-28-2013 Here's mine. Code: traceroute to mc-server.org (46.21.172.157), 30 hops max, 60 byte packets RE: What we're doing - xoft - 08-28-2013 I guess you already have a few, but here's one more Code: 1 <1 ms <1 ms <1 ms 192.168.0.1 Here's a wireshark capture of the forum mainpage reload; upon first glance I find it odd that the first connection attempt just times out after 3 seconds and only then the connections get served. RE: What we're doing - NiLSPACE - 08-28-2013 Here is mine: Code: 1 <1 ms <1 ms <1 ms 192.168.1.1 RE: What we're doing - NiLSPACE - 08-29-2013 You can compile Lua :O I didn't know that But now i'm curious if it also runs on other platforms then Windows. I compiled something I was working on. Its a custom .Ini file reader. It only has 3 functions GetValue, SetValue(Bugged) ForEachValueInKey() but whatever Just install this like a normal plugin in MCServer. RE: What we're doing - FakeTruth - 08-29-2013 I think it depends on the machine's endianness and if it's 32 or 64 bit that decides whether the compiled Lua script runs on another machine. If these things are the same, it should run no problem. RE: What we're doing - xoft - 08-29-2013 Not only can you compile Lua, you can also JIT it. And we might be able to do that in MCS as well, should the need arise. So far I don't think we'd have to do that, the plugins we do are quite simple and don't bottleneck the performance. Ref.: http://luajit.org/ RE: What we're doing - bearbin - 08-29-2013 Yeah, luajit seems a good idea, but I'm not sure if it adds any overhead for simple plugins like we have ATM. It might be harder to integrate, too. RE: What we're doing - NiLSPACE - 08-29-2013 If you compiled Lua and let MCServer execute it, would it be faster then when you would not compile it? RE: What we're doing - bearbin - 08-29-2013 IDK. LuaJIT is very fast, and normal lua is extremely fast for an interpreted language anyway. RE: What we're doing - xoft - 08-29-2013 (08-29-2013, 04:14 AM)STR_Warrior Wrote: If you compiled Lua and let MCServer execute it, would it be faster then when you would not compile it? I don't think so, if I remember correctly, Lua compiles all the code thrown at it before executing it, so the only thing that would be faster would be plugin load time. And that is already pretty fast. And anyway, as I said, the plugins are not the bottleneck now, by far not, so there's no point in optimizing that. |