Send packets to player - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Plugins (https://forum.cuberite.org/forum-1.html) +--- Forum: Plugin Discussion (https://forum.cuberite.org/forum-8.html) +--- Thread: Send packets to player (/thread-1519.html) Pages:
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RE: Send packets to player - NiLSPACE - 08-21-2014 Mods would probably work with one protocol as well, so it doesn't really matter. A plugin could possibly even get multiple functions for multiple protocols. Is there a way for plugins to get the protocol version exept for the OnLogin hook? RE: Send packets to player - LO1ZB - 08-21-2014 (08-21-2014, 01:15 AM)STR_Warrior Wrote: Mods would probably work with one protocol as well, so it doesn't really matter. A plugin could possibly even get multiple functions for multiple protocols. Is there a way for plugins to get the protocol version exept for the OnLogin hook? Why not catching the protocol version of the players in an array? RE: Send packets to player - NiLSPACE - 08-21-2014 Because that array is destroyed when the plugin is reloaded. RE: Send packets to player - xoft - 08-21-2014 You could simply send the version in the packet callback. RE: Send packets to player - NiLSPACE - 08-21-2014 That could work as well. RE: Send packets to player - SamJBarney - 08-21-2014 I thought we were moving to supporting only one protocol. RE: Send packets to player - NiLSPACE - 08-21-2014 No we were only planning on removing 1.2 - 1.6 support if I remember correctly. 1.7 is nice to have since it takes a while for LiteLoader and WorldEditCUI to be updated. |