Lighting-related block variables - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Cuberite (https://forum.cuberite.org/forum-4.html) +--- Forum: Development (https://forum.cuberite.org/forum-13.html) +--- Thread: Lighting-related block variables (/thread-1532.html) Pages:
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RE: Lighting-related block variables - xoft - 07-15-2014 Yes, that's what I meant by desync - the lighting was written too long ago and the newer blocks don't have their values set yet, because no-one updated those. That's what's causing the black ladders in the server, among other things. RE: Lighting-related block variables - AntherusCraft - 07-15-2014 Well i'm currently working on the list, i think it will be finish this evening btw wouldn't it be easier if we move the "can't push" list out of the BlockPiston.h into in the BlockInfo.cpp? RE: Lighting-related block variables - tigerw - 07-16-2014 Probably should, on the contrary, move 'can break' into the piston handler since no one uses it. But maybe not. RE: Lighting-related block variables - xoft - 07-16-2014 The question is, when a new block is added, will you remember to update the piston code to reflect whether the block is breakable / pushable? Or are you more likely to update it if it's in the BlockInfo together with all the other blocks? RE: Lighting-related block variables - tigerw - 07-16-2014 Maybe have a point in Guidelines for Contributing making a note of bring both locations up to date? |