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MCServer private dev survival server? - Printable Version

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RE: MCServer private dev survival server? - bearbin - 05-17-2015

It would need pretty much no resources. What's your internet connection at home like?


RE: MCServer private dev survival server? - ThuGie - 05-17-2015

200/20 Smile not bad i would say.


RE: MCServer private dev survival server? - DiamondToaster - 05-17-2015

I've got so much hardware lying around that would be suitable for this that I don't know what to do with it. I have an Odroid-XU3 (8 core), Intel Atom N455 netbook, an Intel Core i3-4000M, an Intel Core2Duo E7200, and an AMD FX-8320E. My internet speed is only 30Mbps/5Mbps though. Tongue


RE: MCServer private dev survival server? - xoft - 05-17-2015

Could we get an update on the server? I fixed the annoying crafting bug.


RE: MCServer private dev survival server? - bearbin - 05-17-2015

Server should be updated.


RE: MCServer private dev survival server? - tonibm19 - 05-17-2015

Crafting still works weirdly for me, but maybe its because of my internet (3G)


RE: MCServer private dev survival server? - tonibm19 - 05-17-2015

I'm quite impressed about the current survival experience, seems to be working better than the last time I tried.
Almost-decent mobs, mineshafts (found one)... and stability seems to have improved, at least when I'm played.
Already been playing for some hours in total and I'm having fun.
I hope MCS will be soon ready for survival servers. It does only need some fixes,


RE: MCServer private dev survival server? - bearbin - 05-17-2015

I updated the server again and I can confirm that the crafting is fixed, so if you experience issues again you should report them as a bug.


RE: MCServer private dev survival server? - tonibm19 - 07-01-2015

Someone has some obsidian?
I would like to test new nether portal handling and go to a fortressTongue

Well, found obsidian, but I need a diamond pickaxe D:


RE: MCServer private dev survival server? - NiLSPACE - 07-01-2015

@bearbin we can get through a portal just fine, but I suspect it uses cRoot:CreateAndInitializeWorld which can cause a deadlock. Could you perhaps just add the world to the settings.ini?