[Suggestion] World Generator - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Cuberite (https://forum.cuberite.org/forum-4.html) +--- Forum: Discussion (https://forum.cuberite.org/forum-5.html) +--- Thread: [Suggestion] World Generator (/thread-1147.html) |
RE: [Suggestion] World Generator - bearbin - 08-26-2013 The generation algorithm is not possible, different language and architecture. The world files can just be copied across, if that's what you're looking for. RE: [Suggestion] World Generator - xreprimand - 08-26-2013 yes, it can be copied but what i should to copy? Server files: /region /region/*.mca level.dat world.ini Client files: /data /data/villages.dat /region /region/*.mca /DIM1 /DIM-1 level.dat level.dat_mcr level.dat_old session_lock RE: [Suggestion] World Generator - NiLSPACE - 08-26-2013 You should copy the complete region folder. You should also change the spawn point in the world.ini. RE: [Suggestion] World Generator - xreprimand - 08-26-2013 (08-26-2013, 02:03 AM)STR_Warrior Wrote: You should copy the complete region folder. You should also change the spawn point in the world.ini.-_- [2007400|19:22:18] Starting worlds... [2007400|19:22:18] Preparing spawn area in world "world"... [200d400|19:22:18] 80 chunks to load, 0 chunks to generate Segmentation fault (core dumped) RE: [Suggestion] World Generator - NiLSPACE - 08-26-2013 Works fine for me. Is it in debug mode? RE: [Suggestion] World Generator - bearbin - 08-26-2013 You probably need the level.dat as well. RE: [Suggestion] World Generator - xoft - 08-26-2013 If it segfaults for you, then I want that world. It means the MCA import is not working correctly (which it should). Oh, and you don't need the level.dat file at all, MCServer only writes that file so that external tools, such as Minutor, work with the world. MCServer itself uses only the world.ini file. |