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[Suggestion] World Generator - Printable Version

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RE: [Suggestion] World Generator - bearbin - 08-26-2013

The generation algorithm is not possible, different language and architecture.

The world files can just be copied across, if that's what you're looking for.


RE: [Suggestion] World Generator - xreprimand - 08-26-2013

yes, it can be copied
but what i should to copy?

Server files:
/region
/region/*.mca
level.dat
world.ini

Client files:
/data
/data/villages.dat
/region
/region/*.mca
/DIM1
/DIM-1
level.dat
level.dat_mcr
level.dat_old
session_lock


RE: [Suggestion] World Generator - NiLSPACE - 08-26-2013

You should copy the complete region folder. You should also change the spawn point in the world.ini.


RE: [Suggestion] World Generator - xreprimand - 08-26-2013

(08-26-2013, 02:03 AM)STR_Warrior Wrote: You should copy the complete region folder. You should also change the spawn point in the world.ini.
-_-

[2007400|19:22:18] Starting worlds...
[2007400|19:22:18] Preparing spawn area in world "world"...
[200d400|19:22:18] 80 chunks to load, 0 chunks to generate
Segmentation fault (core dumped)


RE: [Suggestion] World Generator - NiLSPACE - 08-26-2013

Works fine for me. Is it in debug mode?


RE: [Suggestion] World Generator - bearbin - 08-26-2013

You probably need the level.dat as well.


RE: [Suggestion] World Generator - xoft - 08-26-2013

If it segfaults for you, then I want that world. It means the MCA import is not working correctly (which it should).

Oh, and you don't need the level.dat file at all, MCServer only writes that file so that external tools, such as Minutor, work with the world. MCServer itself uses only the world.ini file.