Some semi-random thoughts on terrain generation - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Cuberite (https://forum.cuberite.org/forum-4.html) +--- Forum: Development (https://forum.cuberite.org/forum-13.html) +--- Thread: Some semi-random thoughts on terrain generation (/thread-409.html) |
RE: Some semi-random thoughts on terrain generation - NiLSPACE - 09-08-2013 Jeb made something like that: https://d1y0oqfyli6x95.cloudfront.net/wp-content/uploads/2013/08/overviewMap_new.png its a 16384×12288 map. RE: Some semi-random thoughts on terrain generation - xoft - 09-08-2013 Yes, but there's no world to download. I want to run AnvilStats on it RE: Some semi-random thoughts on terrain generation - NiLSPACE - 09-13-2013 So aparently those big trees in forests are not generated in forests anymore in 1.7, but you can still get them with saplings. RE: Some semi-random thoughts on terrain generation - xoft - 09-13-2013 Well well well, MCS is getting closer to Vanilla, and by not doing anything RE: Some semi-random thoughts on terrain generation - xoft - 09-16-2013 Oooh, I'm really looking forward to implementing all the new biomes in 1.7. The wiki already has a nice list: http://www.minecraftwiki.net/wiki/Biome#Upcoming_Biomes RE: Some semi-random thoughts on terrain generation - NiLSPACE - 09-17-2013 I'm especialy looking forward to the new Mesa biome. RE: Some semi-random thoughts on terrain generation - xoft - 10-14-2013 (08-30-2013, 01:10 AM)STR_Warrior Wrote:xoft Wrote:I really hope they'll finally include stained glass in the 1.7. I wanna be able to write a generator for villages that have cathedrals with my face in the stained glass windows Guess they finally found a way around it, stained glass is present in 13w41b )) Now to find a program to convert a picture into stained-glass .schematic... RE: Some semi-random thoughts on terrain generation - NiLSPACE - 11-12-2013 Somebody created this: http://imgur.com/ktbJ5QB it basicly says what temperature each biome has. RE: Some semi-random thoughts on terrain generation - xoft - 11-12-2013 Here's a similar thing that we actually use in our code: A bitmap that decides what biome to use depending on temperature and humidity: https://github.com/mc-server/MCServer/blob/master/source/Generating/BioGen.cpp#L643 (it just needs a conversion into a picture ) RE: Some semi-random thoughts on terrain generation - xoft - 11-25-2013 Unfortunately that picture is missing a few biomes, so I couldn't get all the color codes off of it. Does AMIDST have public sources? Found it: https://bitbucket.org/skiphs/amidst/src/13bb7f7052a28fdc9c96d359fa2e94f8e3202c3f/src/amidst/minecraft/Biome.java?at=master |