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Some semi-random thoughts on terrain generation - Printable Version

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RE: Some semi-random thoughts on terrain generation - NiLSPACE - 11-25-2013

So are you going to create 50 GB world again and then let AnvilStats loose on it? Wink I have a 1 GB world here that will be about 2 GB when generation is finished, but the files seem to be messed up: http://puu.sh/5s6bl.png. Thats propably because AnvilStats doesn't have all the 1.7 biomes I think.


RE: Some semi-random thoughts on terrain generation - xoft - 11-25-2013

I don't think the numbers are wrong, just some are too wide for the columns, so they are written in a shorter form, "1E+06" instead of "1000000". If you make all the columns wider, the numbers should become normal again.

I'm not planning on creating another 50 GiB world - I don't have the time nor the diskspace for that. I'll just use AMIDST for small-scale overviews and perhaps a smaller world for the per-biome block statistics.

AnvilStats doesn't have the biome names, but it counts the biomes nevertheless - you can find all the biomes by-number; the first 127 are in the top part of the file, and the 128 - 255 are in the bottom part of the file, below the stats that you normally watch. (This is due to Excel's limit of 256 columns, in the earlier Office versions)


RE: Some semi-random thoughts on terrain generation - NiLSPACE - 11-26-2013

I used AnvilStats on my world. The world turned out to be 1.61 GB because I had to go to bed. ;( Here are the files in case you want them:


RE: Some semi-random thoughts on terrain generation - xoft - 11-29-2013

Initial 1.7-like biome work screenshot Smile
[Image: biomes_twolevel.png]


RE: Some semi-random thoughts on terrain generation - NiLSPACE - 11-29-2013

That looks awesome Smile


RE: Some semi-random thoughts on terrain generation - FakeTruth - 11-29-2013

That's some abstract art man


RE: Some semi-random thoughts on terrain generation - xoft - 11-29-2013

Not only that, but we also have hills inside their respective biomes now - there's desert hills *inside* desert, forest hills inside forest, etc.

[Image: biomes_twolevel2.png]

It's been pushed to master, so you can have a look yourself. Only in the BiomeVisualiser project at this moment, though.


RE: Some semi-random thoughts on terrain generation - xoft - 11-30-2013

Mesa composition basics are in place:
[Image: mesa1.png]


RE: Some semi-random thoughts on terrain generation - bearbin - 11-30-2013

That looks awesome!


RE: Some semi-random thoughts on terrain generation - xoft - 11-30-2013

Now I'm here, but still not satisfied with the layer coloring.
[Image: mesa2.jpg]