Some semi-random thoughts on terrain generation - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Cuberite (https://forum.cuberite.org/forum-4.html) +--- Forum: Development (https://forum.cuberite.org/forum-13.html) +--- Thread: Some semi-random thoughts on terrain generation (/thread-409.html) |
RE: Some semi-random thoughts on terrain generation - xoft - 12-07-2013 (12-07-2013, 06:11 PM)Taugeshtu Wrote: I think it might benefit from some low-freq low-amp waveform for "shifting" lines up and down. Already there. The lines have a 30-block frequency 2-block amplitude noise added to them. It just cannot be seen in this image because of the viewport, and the overall jaggedness of the terrain height. (12-07-2013, 06:18 PM)bearbin Wrote: Also xoft, eset makes branded square paper???Eset doesn't make it, they just buy it for their employees for note-taking RE: Some semi-random thoughts on terrain generation - NiLSPACE - 12-15-2013 I always love it when something like this generates: Also maybe we should change the Code: DistortedHeightmapFrequencyX RE: Some semi-random thoughts on terrain generation - NiLSPACE - 12-16-2013 Oh common just look at this
2 pictures:
RE: Some semi-random thoughts on terrain generation - SamJBarney - 12-16-2013 Oooh! I like it! RE: Some semi-random thoughts on terrain generation - NiLSPACE - 12-23-2013 Does the "TwoLevel" biome generator also generate rivers? I haven't found any yet or should I look better? RE: Some semi-random thoughts on terrain generation - xoft - 12-24-2013 It doesn't, yet, it's only experimental at this stage. I'll be tweaking it some more later on (hopefully when I finish the Gallery plugin). It might also get renamed to "ThreeLevel" RE: Some semi-random thoughts on terrain generation - NiLSPACE - 12-28-2013 I was just exploring the world when I suddenly saw a huge shadow: http://puu.sh/61aCT.jpg http://puu.sh/61aF3.jpg RE: Some semi-random thoughts on terrain generation - NiLSPACE - 12-29-2013 I think the ConstantBiome generator is broken. It keeps generating an ocean for me. It doesn't matter if I change it to Forest or Hell. RE: Some semi-random thoughts on terrain generation - xoft - 12-29-2013 Weird, there's nothing in that generator that could break RE: Some semi-random thoughts on terrain generation - NiLSPACE - 12-29-2013 Yea. Or I'm doing something wrong. This is my world.ini: Code: [Storage] |