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Farming - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Cuberite (https://forum.cuberite.org/forum-4.html) +--- Forum: Development (https://forum.cuberite.org/forum-13.html) +--- Thread: Farming (/thread-451.html) |
RE: Farming - xoft - 06-11-2012 Those are believed to be a generator error. Sometimes they are even 6 blocks high. RE: Farming - NiLSPACE - 06-17-2012 you can place sugar cane on the ground when there is no water next to it. and you can also place it on every block. RE: Farming - cedeel - 06-18-2012 (06-17-2012, 10:18 PM)STR_Warrior Wrote: you can place sugar cane on the ground when there is no water next to it. and you can also place it on every block. That's right ![]() Do other blocks follow the same pattern? RE: Farming - NiLSPACE - 06-18-2012 not that i know. but maybe if someone is working on it he can also fix the torch, flowers, muchroom towers. RE: Farming - xoft - 06-18-2012 There are actually many blocks that need more placement checks than is currently done. Why not make a class that works with a world and checks placed blocks on demand: Code: class cBlockPlacement Also, the checker class should be Lua-exported RE: Farming - Luksor - 06-18-2012 (06-18-2012, 03:20 AM)xoft Wrote: There are actually many blocks that need more placement checks than is currently done. Why not make a class that works with a world and checks placed blocks on demand:Great idea! ![]() RE: Farming - cedeel - 06-18-2012 (06-18-2012, 03:20 AM)xoft Wrote: There are actually many blocks that need more placement checks than is currently done. Why not make a class that works with a world and checks placed blocks on demand: Are you working on this? I don't want to duplicate effort needlessly. RE: Farming - xoft - 06-18-2012 No, I'm not. Feel free to do this. I think there's already some code in cClientHandle::HandlePlaceBlock() that ought to be moved into the checker, so that's a nice start. RE: Farming - NiLSPACE - 06-20-2012 can you also make vines growable with bonemeal? RE: Farming - xoft - 06-20-2012 How do you propose they should grow when bonemealed? As far as I know, vines attached to a wall can grow in 4 directions (up, down, 2x sideways) so there's no "indisputable" way of growing. Or perhaps we could do something like tall grass - the vines would spread to a few random neighboring blocks? Or should they only grow downwards all the way till they touch the ground? What if already at ground level, should bonemeal be consumed? |