Random Chitchat 2012-2016 - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Off Topic (https://forum.cuberite.org/forum-9.html) +--- Forum: Off Topic Discussion (https://forum.cuberite.org/forum-10.html) +--- Thread: Random Chitchat 2012-2016 (/thread-434.html) Pages:
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RE: What we're doing - xoft - 12-21-2012 Added as rev 1091. You might want to check your editor's settings, use tabs for indentation (start of line) and spaces for vertical alignment (middle of line), so that I don't have to sanitize everything Even more refactoring! I quite didn't like the eEntityType_XXX enum values and how they were being neglected, so I rewrote that piece of code, it's now "etPickup" instead of "eEntityType_Pickup" etc.; all entities must present their type at creation (as a constructor param) and we have utility functions in cEntity: IsPlayer(), IsPickup(), IsMob(). Alright, enough damage for one day, now I'm gonna enjoy the rest of the evening that shouldn't have been (if the mayan-calendar-freaks were right about the end of the world today - in what timezone?). Goodnight everyone. RE: What we're doing - NiLSPACE - 12-22-2012 do you have another idea for configurating in the webadmin? maybe i can create that RE: What we're doing - xoft - 12-22-2012 Came back from north korea alive And put MCServer on a slimming diet. Reduced most mobs' constructors into oneliners, in several cases removing the need for a separate cpp file at all. I guess you can see how much I hate the mobs' code by how much I rewrite it. RE: What we're doing - NiLSPACE - 12-22-2012 got a new recipe its for the nether brick slab. crafting.txt (Size: 14.71 KB / Downloads: 234) items.ini.txt (Size: 7.96 KB / Downloads: 218) EDIT: MCS crashes when i hit a mob. i have a crashdump with the PDB's http://www.mediafire.com/?9v0q7t0awgq8x5m RE: What we're doing - xoft - 12-23-2012 Added as rev 1098. You forgot the exe file, cannot debug without it. And please zip it up, too, the internet here is quite slow. And I wonder how tomorrow will be, I guess there won't be any internet in China RE: What we're doing - NiLSPACE - 12-23-2012 here it is: http://www.mediafire.com/?hdpuhhjo7h87ujk instead of 2.339 kb its 927 kb RE: What we're doing - Luksor - 12-23-2012 Hi, I've found a function cChunk::GetBlockEntity(...) but could you explain it to me, why is it private? I want to access it from cRedstoneSimulator (I need it for dispensers.) I've got the coords and world for given block, how can I get the dispenser's entity? Thanks RE: What we're doing - xoft - 12-23-2012 You can't. Because of multithreading, cChunk is not allowed to export cEntity pointers to the outside. You need to write a function cWorld::DoWithDispenserAt(), with its internals similar to cWorld::DoWithChestAt(). Yes, I know it's too much of a hassle, but it's the only way we can keep the code thread-safe. RE: What we're doing - NiLSPACE - 12-24-2012 updated all the items (exept the few million combinations for the firework rocket and the firework star) for 1.4.6. RE: What we're doing - NiLSPACE - 12-25-2012 does anybody else has the problem that the forum buttons to add videos into a post or any other button don't work? |