Cuberite Forum
Player quit event - Printable Version

+- Cuberite Forum (https://forum.cuberite.org)
+-- Forum: Plugins (https://forum.cuberite.org/forum-1.html)
+--- Forum: Plugin Discussion (https://forum.cuberite.org/forum-8.html)
+--- Thread: Player quit event (/thread-1362.html)



Player quit event - azteca1998 - 02-10-2014

Hello,

I was wondering if it was a HOOK_PLAYER_QUIT event or something similar. I've seen HOOK_QUIT, but it isn't useful for me.

I want to change the quit message to another defined in a .ini file. With HOOK_QUIT, my custom quit message is shown, but the default one is also shown!

Sincerely,
azteca1998


RE: Player quit event - SamJBarney - 02-10-2014

I believe HOOK_PLAYER_DISCONNECT is what you are looking for. Though I don't know if that has been implemented yet. Can someone verify what I've said?


RE: Player quit event - tonibm19 - 02-10-2014

http://mc-server.xoft.cz/LuaAPI/OnDisconnect.html
http://mc-server.xoft.cz/LuaAPI/OnPlayerDestroyed.html


RE: Player quit event - bearbin - 02-10-2014

OnPlayerDestroyed is the best AFAIK.


RE: Player quit event - tigerw - 02-11-2014

Return true for OnPlayerDestroyed to cancel leave message. Why do you want a custom leave message though?


RE: Player quit event - NiLSPACE - 02-11-2014

(02-11-2014, 04:08 AM)tigerw Wrote: Return true for OnPlayerDestroyed to cancel leave message. Why do you want a custom leave message though?

Because why not? Smile When I had a bukkit server like 1.5/2 years back I hated the join and leave message so I replaced them Smile


RE: Player quit event - tigerw - 02-11-2014

What were they?


RE: Player quit event - NiLSPACE - 02-11-2014

Just the vanilla STR_Warrior has joined the game. But it didn't look good with the server spawn and the welcome messages.


RE: Player quit event - azteca1998 - 02-11-2014

Well, I want to change/remove the messages because of the "style" of my server.

Neither HOOK_PLAYER_DESTROYED nor HOOK_DISCONNECT can hide the logout message.


RE: Player quit event - tigerw - 02-12-2014

You sure you're returning true for the player destroyed hook? Disconnect definitely won't do anything.