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Can you create a plugin "More animals" ? - Printable Version

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Can you create a plugin "More animals" ? - louisgg - 02-19-2014

Please


RE: Can you create a plugin "More animals" ? - NiLSPACE - 02-19-2014

That's not possible with the current API.


RE: Can you create a plugin "More animals" ? - worktycho - 02-19-2014

Also our current priority is to get the existing mobs working first.


RE: Can you create a plugin "More animals" ? - louisgg - 02-19-2014

Ok , I wanted create a steve mob.
It is possible to adapte citzen's on MCServer ?


RE: Can you create a plugin "More animals" ? - SamJBarney - 02-19-2014

Not with the current API. But it will be in the future


RE: Can you create a plugin "More animals" ? - tigerw - 02-19-2014

Well, isn't Citizens more or less getting entities to move (or not move) to a configurable place and interact when right clicked? We have HOOK_PLAYER_RIGHT_CLICK_ENTITY for right clicks, and MoveToPosition for (basic) pathfinding to a block, and these work for any mob.


RE: Can you create a plugin "More animals" ? - NiLSPACE - 02-19-2014

Yea but we can't make computer controlled players yet.


RE: Can you create a plugin "More animals" ? - tigerw - 02-19-2014

Make an intelligent robot, coded in Lua, that plays on the client with a keyboard, that is controlled using GPIO pins on a Raspberry Pi running MCServer?


RE: Can you create a plugin "More animals" ? - worktycho - 02-19-2014

You just need to create cPluginControlledPlayer inheriting cPlayer and turn all the client callbacks in to plugin hooks.


RE: Can you create a plugin "More animals" ? - louisgg - 02-19-2014

ok ! thanks for the information .