Getting command sender - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Plugins (https://forum.cuberite.org/forum-1.html) +--- Forum: Plugin Discussion (https://forum.cuberite.org/forum-8.html) +--- Thread: Getting command sender (/thread-1459.html) |
Getting command sender - gv1222 - 04-24-2014 Hi, i'm trying to get the player who sent the actual command, I searched around the api docs but couldn't find anything. Is there a way to do it? Thanks. RE: Getting command sender - xoft - 04-24-2014 Hi, How are you intercepting commands? When you register the command (using cPluginManager:BindCommand, http://mc-server.xoft.cz/LuaAPI/cPluginManager.html#functions or using Info.lua file) you give it a handler function, that handler function receives two parameters, the text that the user has sent (split into individual words into a table of strings) and the cPlayer object for the player who sent the command. So a typical command handler does something like this: function HandleCmdSomething(a_Split, a_Player) -- a_Split is the command, split into words; access like a_Split[1], a_Split[2] etc. -- a_Player is the cPlayer object of the player who sent the command -- Do something command-related -- Notify the player that the command has been done successfully: a_Player:SendMessage(cCompositeChat("Success!", mtInfo)) -- Here's your cPlayer object being used return true end RE: Getting command sender - gv1222 - 04-24-2014 (04-24-2014, 07:26 AM)xoft Wrote: ... Ah right in front of me, thank you! |