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Invalid handler with info.lua - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Plugins (https://forum.cuberite.org/forum-1.html) +--- Forum: Plugin Discussion (https://forum.cuberite.org/forum-8.html) +--- Thread: Invalid handler with info.lua (/thread-1495.html) |
Invalid handler with info.lua - gv1222 - 06-22-2014 I have been experimenting with the info.lua file and am now stuck at one point where it says "Invalid handler for command /ping, command will not be registered." I have added the handler for the command as "PingPlayer" and written the handler out in ping.lua. Below I added my info.lua and ping.lua files. (Note: all other commands + Handlers work). What's the issue? Thanks.
INFO.LUA
g_PluginInfo =
{
Name = "Basics",
Version = "0.1",
Description = "Adds some basic commands",
Commands =
{
["/heal"] =
{
Permission = "basic.heal",
HelpString = " Heal player to full health.",
Handler = HealPlayer,
},
["/ping"] =
{
Permission = "basic.ping",
HelpString = " Get a players ping to the server.",
Handler = PingPlayer,
},
["/feed"] =
{
Permission = "basic.feed",
HelpString = " Feed player to full hunger.",
Handler = FeedPlayer,
},
},
}
ping.lua
function PingPlayer(Split, Player)
if Split[2] == nil then
Player:SendMessageSuccess(Player:GetClientHandle():GetPing())
elseif(Player:HasPermission("basics.ping.other")) then
local Ping = function(OtherPlayer)
if (OtherPlayer:GetName() == Split[2]) then
Player:SendMessageSuccess("Player " .. Split[2].."ping: " .. OtherPlayer:GetClientHandle():GetPing())
return true
end
end
if (not(cRoot:Get():FindAndDoWithPlayer(Split[2], Ping))) then
Player:SendMessageFailure("Player not found.")
end
end
return true
end
RE: Invalid handler with info.lua - xoft - 06-22-2014 This should work. Are you on Linux? You need to observe filename capitalization, the server expects the Info.lua file to have uppercase I and all the other letters lowercase. This is important, because the Info.lua file needs to be loaded as the last file in the plugin. RE: Invalid handler with info.lua - gv1222 - 06-23-2014 Capitalizing the I in Info.lua fixed it, thanks. And for the record this was on windows not linux RE: Invalid handler with info.lua - xoft - 06-23-2014 Hmm, we may have a problem here. We expect the filesystem to preserver letter case, which just happens to be true for WinXP+, but is not always guaranteed. What if there was a filesystem that reported all the filenames in uppercase, like DOS used to? Shall we keep assuming that the Info.lua file is properly capitalized, or shall we allow for case-insensitiveness for this particular file? RE: Invalid handler with info.lua - worktycho - 06-23-2014 The only way I can see this being a problem is if someone what to support burning plugins to CDs, the ISO 9660 file system only supports upper-case. |