[FIXED] Server Save. - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Cuberite (https://forum.cuberite.org/forum-4.html) +--- Forum: Discussion (https://forum.cuberite.org/forum-5.html) +--- Thread: [FIXED] Server Save. (/thread-1518.html) |
[FIXED] Server Save. - ThuGie - 07-04-2014 Hey guys, I notice that my logs are full of [18:33:05] Saving all chunks... [18:33:06] Saved all chunks in world skyblock Now.. if there was somebody active i can understand that. But nobody is online at all.. Is it possible to get a setting for saving ? And perhaps a boolean setting, save even if no changes ? That would be great. as i don't see a reason to save if nothing has been changed, and saves me from ending up with a huge log in the end. RE: Server Save. - bearbin - 07-04-2014 Stuff happens anyway - mobs spawn and crops grow, etc. RE: Server Save. - NiLSPACE - 07-04-2014 Those things shouldn't happen because if there are no players online then no chunks are loaded. RE: Server Save. - ThuGie - 07-04-2014 Yeah. thats indeed what i thought as well.. RE: Server Save. - bearbin - 07-04-2014 There are the spawn chunks around spawn which are always loaded, or at least in vanilla. RE: Server Save. - NiLSPACE - 07-04-2014 MCServer doesn't have that (yet). RE: Server Save. - xoft - 07-04-2014 The problem is that the code that emits those messages cannot check if there are any chunks loaded (because of multithreading issues). On the other hand, I guess we can remove that message altogether, since it is neither important nor interesting anymore. How about that? RE: Server Save. - NiLSPACE - 07-04-2014 I agree. Lets remove the message. RE: Server Save. - xoft - 07-04-2014 Removed. RE: Server Save. - ThuGie - 07-04-2014 Yeah, the message it self was the big annoyance in my eye so thanks! |