Nether Terrain Genneration - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Cuberite (https://forum.cuberite.org/forum-4.html) +--- Forum: Development (https://forum.cuberite.org/forum-13.html) +--- Thread: Nether Terrain Genneration (/thread-206.html) |
Nether Terrain Genneration - rs2k - 11-02-2011 I'm not sure how the server generates terrain, but I'm placing this post here for future reference. I actually had the idea of using the Minecraft.jar server file to generate notch's terrain for notch style worlds. MCServer could fire up a fake minecraft.jar instance, tell it to spawn terrain, shut it down, change the spawn location, tell it to generate again and so on. It would be insanely slow and eat a ton of resources (It is a vanilla minecraft server after all), but it could work. The other option is to make another terrain generator. This would be the cleanest option but I have no clue on how to start. I haven't even looked at the terrain generation code yet. RE: Nether Terrain Genneration - FakeTruth - 11-02-2011 Generating terrain is really easy, but it's very difficult to make it look right |