Cuberite Forum
Bind console command (solved) - Printable Version

+- Cuberite Forum (https://forum.cuberite.org)
+-- Forum: Plugins (https://forum.cuberite.org/forum-1.html)
+--- Forum: Plugin Discussion (https://forum.cuberite.org/forum-8.html)
+--- Thread: Bind console command (solved) (/thread-2271.html)



Bind console command (solved) - JuliB - 12-25-2015

Hello,
I wrote a plugin that works (hooray:D) when I execute it as user, but I can't execute it via the console. (Unknown command...)
I use the cPluginManager.BindCommand - hook.
Are more details necessary? Do I need another hook?

Julian


RE: Bind console command - xoft - 12-25-2015

There's another function for binding console commands: cPluginManager:BindConsoleCommand().
That's because console command handler functions have a different signature than in-game command functions.


RE: Bind console command - JuliB - 12-25-2015

Thank you and facepalm!

Juli