Player Skin Features - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Cuberite (https://forum.cuberite.org/forum-4.html) +--- Forum: Discussion (https://forum.cuberite.org/forum-5.html) +--- Thread: Player Skin Features (/thread-2317.html) |
Player Skin Features - IOWizard - 01-15-2016 Hello, I'm new to Cuberite and so far I'm totally loving it However, I noticed that by default the server doesn't have 1.8 Skins features like Skin hats, Jackets, etc. Is there a way to enable them? Or do I need a plugin? Or maybe go into the source code and try to implement it? o.o Any responses would be helpful. Thanks. RE: Player Skin Features - Schwertspize - 01-15-2016 Skins doesn't work at all (AFAIK). It's a bug RE: Player Skin Features - NiLSPACE - 01-15-2016 @Schwertspize do you have authentication enabled? It only works if you have it enabled. RE: Player Skin Features - DiamondToaster - 01-21-2016 Transparent layers that go over the base color of the skin don't appear on Cuberite for some reason. RE: Player Skin Features - tigerw - 01-24-2016 Strange because in theory it's meant to just pass all the data sent by the profile server onto the client, and unless I am mistaken the extra stuff for hats/clothes added in (1.7?) are included in the skin.png file. Evidently, it doesn't work, so I probably am mistaken. RE: Player Skin Features - DiamondToaster - 01-24-2016 Not really sure why it doesn't work, but player skins look different between Cuberite and Vanilla servers. RE: Player Skin Features - sand - 02-28-2016 I've been having the same problem too. The base layer of the skin shows up fine but the second layer (hat, jacket, pants, etc.) RE: Player Skin Features - Unicode12345 - 07-27-2017 In vanilly there is no code responsible for seeing the second layer skin checked whether or not the second show will skip on the servers in the pipe languages the application is on c # c ++ erlangu and the second skin was not visible on the servers posted in java and everything worked properly transelate in Google |