Mysterious message - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Cuberite (https://forum.cuberite.org/forum-4.html) +--- Forum: Development (https://forum.cuberite.org/forum-13.html) +--- Thread: Mysterious message (/thread-2400.html) |
Mysterious message - Jammet - 03-08-2016 Okay, so I've just noticed that you can cause a disconnect from the server by destroying vines randomly. It wasn't possible before to destroy hanging vines before, so something might have changed about that very recently. Now I can do that, and once I do, I get disconnected with 10 second delay or so. Reconnected, twice, did it again... then this. Also, this appeared later in the message log: *** Error in `./Cuberite': malloc(): smallbin double linked list corrupted: 0x605c1b70 *** [17:30:21] Player Jammet has joined the game [17:32:32] Player Jammet has left the game [17:42:19] Player Jammet has left the game *** Error in `./Cuberite': malloc(): smallbin double linked list corrupted: 0x605c1b70 *** [17:43:19] Deadlock detected, aborting the server [17:43:19] D: | Cuberite has encountered an error and needs to close [17:43:19] Details | SIGABRT: Server self-terminated due to an internal fault [17:43:19] Cuberite Jenkins gcc armhf Release (master) build id: #400 [17:43:19] from commit id: 39144480f588b60c246fbe0451b8002eaa6a0797 built at: Thu 3 Mar 16:39:07 CET 2016 ./Cuberite(_Z15PrintStackTracev+0x14)[0x2005f0] ./Cuberite[0x1edb04] /lib/arm-linux-gnueabihf/libc.so.6(__default_sa_restorer_v2+0x0)[0x76cba160] /lib/arm-linux-gnueabihf/libc.so.6(gsignal+0x38)[0x76cb8f50] ./start.sh: line 1: 4667 Aborted ./Cuberite RE: Mysterious message - tigerw - 03-12-2016 Well, segmentation fault somewhere. You appear to have left the game twice, which is curious. RE: Mysterious message - Jammet - 03-13-2016 Yes, the game disconnected me immediately when I destroyed vines. When I reconncted, I saw my character still there, unmoving. Later all the accumulated dead connections were purged. |