Cuberite Forum
Random Chitchat 2012-2016 - Printable Version

+- Cuberite Forum (https://forum.cuberite.org)
+-- Forum: Off Topic (https://forum.cuberite.org/forum-9.html)
+--- Forum: Off Topic Discussion (https://forum.cuberite.org/forum-10.html)
+--- Thread: Random Chitchat 2012-2016 (/thread-434.html)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487


RE: What we're doing - ruediger - 03-28-2015

(03-28-2015, 10:24 AM)xoft Wrote: I've never connected any kind of keyboard to any of my Pies, always worked through SSH. So it can be done.

As for multiboot, I think swapping the SD card is much easier than spending hours researching ways to do anything else.

Be careful with "high-speed SD card", the high-speed marking can mean anything, really. Always look for the card class ( = minimum guaranteed write speed, in megabytes / sec), declared average read and write speeds or, even better, actual speed tests done by people. I've seen some 2 MiB/sec cards labeled as high-speed.

Surely it "can be done" - But all my pi's so far per default didn't announced their name upon fetching their DHCP IP, so I had to always refer to the router for their IP - respectively "try the range".
Maybe its just my setup.
But I found it always most easiest to log in on terminal 2 and give it a fix IP under which I then was able to find them straight away.
Logging in and once typing "ifconfig eth0 192.168.33.2" was faster than loggin in on the routers website and maneuver to it's list of dhcp'ed devices for me.

Edit:
I do have 34 dhcp'ed devices in my network which change IP on each reboot. So searching for one specific really is a downer for me.


RE: What we're doing - DiamondToaster - 03-29-2015

I wonder if I can create an AngelScript implementation of the scripting API. I was looking around and its a really nice language, its got near identical C++ syntax and is JIT/precompiled. Big Grin


RE: What we're doing - xoft - 03-29-2015

Again with all those other scripting languages! It's not so difficult to export the API, the most difficult thing to export is the callback / hook mechanism and to automate the entire API export (you don't want to write src/Bindings/Bindings.cpp by hand, do you? A megabyte of dense C++ code)


RE: What we're doing - sphinxc0re - 03-29-2015

I looked a little bit into AngelScript and it's quite nice.


RE: What we're doing - DiamondToaster - 03-29-2015

I may look into doing that, I feel as though AngelScript is a bit better at being object-oriented and is easier to manage dense code. I'll have to look into how the Bindings.cpp files is generated.


RE: What we're doing - NiLSPACE - 03-29-2015

Keep in mind that an extra scripting language means doubling the work when exporting manual bindings.


RE: What we're doing - DiamondToaster - 03-29-2015

I suppose so. It shouldn't be too hard to export though right? And two scripting languages, one that is basically scriptable C++. It could make plugin development easier, especially for someone like me who doesn't really like touching metatables. Big Grin


RE: What we're doing - NiLSPACE - 03-29-2015

I'm still not really convinced if we need a second scripting language. The only really advantage I can see is that maybe other people will write MCServer plugins because they can write a plugin in the language they prefer the most.

There are quite allot of things you also need to think of. For example what if a plugin folder has both Lua and AngelScript files. Will we register it as an Lua or an AngelScript plugin.
Also, what if an AngelScript plugin wants to communicate with a Lua plugin or backwards?

I think we should discuss the real advantages first to see if it's worth to go through the trouble.

EDIT:
btw you do know that we had a second language quite some time ago called Squirrel, but we dropped it because it was too much trouble keeping it up-to-date with the latest API.


RE: What we're doing - DiamondToaster - 03-29-2015

Well, I was gonna just test it by myself unless other people really wanted a use for it, then I would release it if others wanted to try it. I would probably make a separate folder called ASPlugins to put the extra plugins that will be registered as AngelScript. I just want to experiment with it as it would also help me make a game in the future with the Urho3D engine, which uses AngelScript. Tongue


RE: What we're doing - NiLSPACE - 03-29-2015

Ah, I was getting too serious Wink

Having an extra folder called ASPlugins would look pretty ugly in my opinion, so it might be better to think of something else first Wink

I do like the idea of a new scripting language if we can keep the amount of extra work as small as possible, and if it actualy has an advantage Smile