Freelance for an opensource plugin - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Plugins (https://forum.cuberite.org/forum-1.html) +--- Forum: Plugin Requests (https://forum.cuberite.org/forum-3.html) +--- Thread: Freelance for an opensource plugin (/thread-643.html) |
Freelance for an opensource plugin - DubstepCraig - 12-06-2012 Hello, I run a popular minecraft server and desperately want to switch from craftbukkit to mc-server because of the huge performance difference. I also want to promote mc-server.org as this should be used instead of craftbukkit as I think it should never have been coded in Java. (Silly EvilSeph) Anyways, I'm looking for a person or some people to recreate and maintain the popular bukkit plugins in LUA for mc-server. I have a budget of $50 per plugin (maybe more). I'd rather you thought of it as a donation rather than a freelance as I want it to be open-source rather than private. These plugins NEED to be developed in order to make this server type usable The plugins are: - Multiworld Management - Create worlds, change world properties [pvp enabled,spawn monsters disabled etc] - Survival Games (same as the bukkit plugin) - - World Guard (same as the bukkit plugin) - I would really appreciate some help with this, I could try to put some input into the programming, I really want to see this project go big. Thanks, DubstepCraig. RE: Freelance for an opensource plugin - FakeTruth - 12-06-2012 Cool idea, I wonder how many people are willing to do this. Maybe you should elaborate on your plugins though (or post a link to the bukkit versions) RE: Freelance for an opensource plugin - Luksor - 12-07-2012 Writing plugins is one thing, but what MCServer actually needs to get more popular is having more vanilla stuff implemented. RE: Freelance for an opensource plugin - Serial - 12-18-2012 (12-07-2012, 04:20 AM)Luksor Wrote: Writing plugins is one thing, but what MCServer actually needs to get more popular is having more vanilla stuff implemented. yep I agree but to get this moving we need both stable main dev team and plugin dev's this is the way MC should be resource friendly. |