SpawnProtect - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Plugins (https://forum.cuberite.org/forum-1.html) +--- Forum: Plugin Releases (https://forum.cuberite.org/forum-2.html) +---- Forum: Archived Plugins (https://forum.cuberite.org/forum-18.html) +---- Thread: SpawnProtect (/thread-666.html) Pages:
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SpawnProtect - bearbin - 12-28-2012 Warning: MUST be used with rev 1113 or above to be effective. My first plugin. Basically it allows you to protect a certain area around spawn. Features:
Permissions: SpawnProtect has only one permission, SpawnProtect.bypass This allows people to bypass spawn protection. Configuration? There is a configuration section up the top of main.lua, in the plugins folder. Download: For stable download, please use: http://ci.berboe.co.uk:8080/job/SpawnProtect/lastSuccessfulBuild/artifact/MCServer/Plugins/SpawnProtect.zip For a dev download, see: http://ci.berboe.co.uk:8080/job/SpawnProtect-Dev/lastSuccessfulBuild/artifact/SpawnProtect.zip Development: See the git repo at https://github.com/bearbin/SpawnProtect RE: SpawnProtect - NiLSPACE - 12-28-2012 thank you once again RE: SpawnProtect - bearbin - 12-28-2012 Now the plugin is much more efficient I doubt it would make much difference but performance is what MCServer is going for so there's no need not to do it. Edit: Oh yeah, and it works now. RE: SpawnProtect - bearbin - 12-28-2012 Added logging feature and made it so it actually works, i forgot to test last time RE: SpawnProtect - bearbin - 01-07-2013 Updated for rev 1126 plus. Use the dev version please. Block breaking stopping doesn't work but I think it's the fault of the API RE: SpawnProtect - NiLSPACE - 01-07-2013 I can still build even if i don't have SpawnProtect.bypass RE: SpawnProtect - bearbin - 01-08-2013 3 Questions: Are you using the:
Also, block breaking protection doesn't work quite yet. I think it's an api bug. Try block placing. RE: SpawnProtect - NiLSPACE - 01-08-2013 Yes i have the Hooks branch build Yes i have the dev version of spawnprotect and prevent placing works indeed RE: SpawnProtect - bearbin - 01-08-2013 OK, I think it's just the API bug then returning true to OnPlayerBreakingBlock() seems not to cancel the block break. RE: SpawnProtect - xoft - 01-09-2013 Should be fixed in rev 1133. |