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Post Author Forum Replies Views Posted [asc]
    Thread: RPI + Cuda
Post: RPI + Cuda

I am trying to figure out what it would take to get the Raspberry Pi to take advantage of it's powerfull GPU and possibly harness it's power with the CPU to run a cluster MineCraft C++ server in addit...
DrkCodeman Development 14 12,105 06-29-2013, 06:24 AM
    Thread: Android tests
Post: RE: Android tests

STR_Warrior Wrote: (06-29-2013, 05:43 AM) -- tonibm19 Wrote: (06-29-2013, 05:41 AM) -- DrkCodeman Wrote: (06-29-2013, 05:29 AM) -- Also how hard would it be to compile for Windows Mobile Phone 8? ...
DrkCodeman Development 235 167,355 06-29-2013, 06:00 AM
    Thread: Android tests
Post: RE: Android tests

Also how hard would it be to compile for Windows Mobile Phone 8? I am interested in this too because I have a HTC Windows 8 phone :D
DrkCodeman Development 235 167,355 06-29-2013, 05:29 AM
    Thread: Android tests
Post: RE: Android tests

I am soon going to be getting an MK908 as well, might end up replacing my raspberry pi with it. Also going to get another with a Motorola Atrix Lapdock to make a powerfull laptop PC for super cheap.
DrkCodeman Development 235 167,355 06-29-2013, 04:59 AM
    Thread: 2nd Time
Post: 2nd Time

I have reloaded with a fresh and latest copy of Raspbian instead of Noobs installer this time around with a much faster SD card. I have tmux installed instead of screen. I am going to try to get the...
DrkCodeman Development 2 3,385 06-29-2013, 04:44 AM
    Thread: Latest Client Issues
Post: Latest Client Issues

Ok, now everything is almost working. I have compiled the latest with the login plugin its functional i can login and it appears everything is working however when i dig things up my character does n...
DrkCodeman Discussion 1 2,550 06-17-2013, 02:43 AM
    Thread: Client
Post: RE: Client

Fixed the issue was with my interfaces file. something was wrong with the static ip info so i changed back to dhcp
DrkCodeman Discussion 7 5,703 06-16-2013, 05:05 AM
    Thread: Client
Post: RE: Client

I did a fresh compile with nothing extra and it wont connect ;(
DrkCodeman Discussion 7 5,703 06-16-2013, 04:54 AM
    Thread: Client
Post: RE: Client

Still wont connect: Try it yourself: cody123.no-ip.org [18:50:36] Client "192.168.0.2" cannot be handled, server probably unstable [18:50:36] Client "192.168.0.2" connected! [18:50:36] Cannot bind ...
DrkCodeman Discussion 7 5,703 06-16-2013, 04:51 AM
    Thread: Client
Post: Client

What client version is compatable with the latest?
DrkCodeman Discussion 7 5,703 06-16-2013, 04:46 AM
    Thread: Unable to compile
Post: RE: Unable to compile

I'm taking this is from the committ from the 13th that recently occured...
DrkCodeman Development 2 2,984 06-15-2013, 11:01 AM
    Thread: Unable to compile
Post: Unable to compile

When I try to compile for ARM I am getting the following: Code: -- source/BlockEntities/HopperEntity.cpp: In member function âbool cHopperEntity::MoveItemsFromSlot(const cItem&, bool)â: source/Bl...
DrkCodeman Development 2 2,984 06-15-2013, 09:15 AM
    Thread: Error
Post: RE: Error

I know how to use linux, i've even rebooted the device with the same error after the reboot. I am going to recompile the server regardless.
DrkCodeman Discussion 5 4,883 06-15-2013, 03:16 AM
    Thread: Error
Post: RE: Error

I think my ISP is blocking my ports and preventing me from hosting TBH, Since I can no longer ssh to my box from the outside. I am going to try to reload my Raspberry Pi if that doesn't do the trick ...
DrkCodeman Discussion 5 4,883 06-15-2013, 02:06 AM
    Thread: Error
Post: Error

Had a issue with my server it had to be forced to shut down now when I try to launch the application this error comes up when a client tries to connect: Code: -- [22:45:14] Client "192.168.0.2" co...
DrkCodeman Discussion 5 4,883 06-14-2013, 08:47 AM
    Thread: Great Idea
Post: Great Idea

I would like to see a completely multiplayer world with shopping buildings with interactive menus. Mounts to increase movement speed and possibly flying. The game Ultima Online comes to mind. I wou...
DrkCodeman Plugin Discussion 13 10,530 06-14-2013, 06:56 AM
    Thread: Basic Store Plugin
Post: RE: Basic Store Plugin

The hardest thing is to generate currency here are some ideas: A trash bin to throw things in gives x amount based on the item Mining blocks gives currency Time played generates currency Player Killi...
DrkCodeman Plugin Releases 14 16,373 06-14-2013, 06:50 AM
    Thread: Basic Store Plugin
Post: RE: Basic Store Plugin

This plugin would be nice where a player can gain currency by mining it can have 2 data files 1 for store listings and the other for keeping track of individual players currencies. a simple /store co...
DrkCodeman Plugin Releases 14 16,373 06-14-2013, 05:42 AM
    Thread: Basic Store Plugin
Post: RE: Basic Store Plugin

Aww, and I really wanted a store plugin
DrkCodeman Plugin Releases 14 16,373 06-14-2013, 05:34 AM
    Thread: Basic Store Plugin
Post: RE: Basic Store Plugin

What am I doing wrong? I have enabled this in settings.ini and created a directory called "Store" with the LUA in that directory I've even create score.ini in that same directory as the LUA. This is...
DrkCodeman Plugin Releases 14 16,373 06-14-2013, 05:17 AM