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    Thread: Writing a User Manual
Post: RE: Writing a User Manual

bearbin Wrote: (04-11-2014, 02:52 AM) -- I wrote part of the generator this morning and uploaded it to GitHub. It should be done fairly soon. -- Where did you upload it to exactly? What's it under?
Narroo Development 57 41,729 04-19-2014, 07:47 AM
    Thread: Writing a User Manual
Post: RE: Writing a User Manual

Right. So how do we get the ball rolling on this?
Narroo Development 57 41,729 04-11-2014, 01:57 AM
    Thread: Writing a User Manual
Post: RE: Writing a User Manual

gv1222 Wrote: (04-10-2014, 07:14 AM) -- I guess but using HTML, Python etc. to write the pages isn't really flexible, of course you can style the page however you like but when it comes to writing th...
Narroo Development 57 41,729 04-10-2014, 08:11 AM
    Thread: Writing a User Manual
Post: RE: Writing a User Manual

bearbin Wrote: (04-08-2014, 01:11 AM) -- I think style is good, pretty much what we would want. And for visual style, we have CSS if we use HTML so that's always good. (localhost == 127.0.0.1) ...
Narroo Development 57 41,729 04-08-2014, 02:56 AM
    Thread: Writing a User Manual
Post: RE: Writing a User Manual

bearbin Wrote: (04-07-2014, 05:31 PM) -- The skeleton looks great, but the connecting example needs some improvement. It seems too windows-centric and also overcomplicates some areas (why look up you...
Narroo Development 57 41,729 04-08-2014, 12:57 AM
    Thread: Writing a User Manual
Post: RE: Writing a User Manual

Right, so I've been looking up how to make a nice looking looking user manual. This seems to be surprisingly difficult and it seems we might end up using HTML, so I've gotten nowhere on that front. ...
Narroo Development 57 41,729 04-07-2014, 07:35 AM
    Thread: Playing with cSignEntities
Post: RE: Playing with cSignEntities

xoft Wrote: (04-06-2014, 06:07 AM) -- I don't see what sign rotation has in common with the sign text. The text doesn't take part in the rotation and rotating the sign doesn't change the text. If ...
Narroo Development 7 6,524 04-07-2014, 07:19 AM
    Thread: Writing a User Manual
Post: RE: Writing a User Manual

bearbin Wrote: (04-05-2014, 05:20 PM) -- What about a HTML file that has the same format as a PDF? That will not require a PDF reader, and everybody has a web browser. In response to xoft, I think...
Narroo Development 57 41,729 04-05-2014, 11:44 PM
    Thread: Playing with cSignEntities
Post: RE: Playing with cSignEntities

xoft Wrote: (04-05-2014, 12:41 AM) -- Why not? All you need is a cWorld pointer, then you can manipulate any sign within the loaded chunks, using the cWorld::DoWithBlockEntityAt() function (if you ne...
Narroo Development 7 6,524 04-05-2014, 11:31 PM
    Thread: Writing a User Manual
Post: RE: Writing a User Manual

bearbin Wrote: (04-05-2014, 03:01 AM) -- Writing a user manual might be a nice holiday project for me. Would you prefer the manual in HTML (wiki) format, HTML (document) format, PDF or some other typ...
Narroo Development 57 41,729 04-05-2014, 04:40 AM
    Thread: Writing a User Manual
Post: Writing a User Manual

I think MCServer needs a User Manual. MCServer has almost no documentation and using it relies on a combination of knowing: 1: Already knowing the basics of running a server 2: Knowing the basi...
Narroo Development 57 41,729 04-04-2014, 11:35 PM
    Thread: Playing with cSignEntities
Post: RE: Playing with cSignEntities

xoft Wrote: (04-04-2014, 01:31 AM) -- All the block entities are managed by the cChunk class, and access to them is more or less forbidden, due to multithreading issues. You can only manipulate them ...
Narroo Development 7 6,524 04-04-2014, 11:16 PM
    Thread: Playing with cSignEntities
Post: Playing with cSignEntities

Hello there! Currently, I'm attempting to move a sign in MCServer. I can move the sign block well enough, but the text is stored in a cSignEntity. Looking at the class, http://mc-server.xoft....
Narroo Development 7 6,524 04-04-2014, 01:25 AM
    Thread: Remove existing monsters/control day and weather
Post: Remove existing monsters/control day and weather

Is there a way, using MCServer, to remove currently existing mobs? Or should I use something like MCEdit? Also, how do I fix the day/night cycle and the weather cycle? I want it to by sunny 24/7....
Narroo Discussion 2 3,399 02-26-2014, 02:33 AM
    Thread: Suddenly Cannot Access Server
Post: RE: Suddenly Cannot Access Server

Thanks!
Narroo Discussion 8 7,609 02-26-2014, 01:05 AM
    Thread: Suddenly Cannot Access Server
Post: RE: Suddenly Cannot Access Server

Set up: Windows 7 32 Bit. The server is on the same machine as the client. In Minecraft I'm using direct connect, for the webadmin, I'm using 192.168.XX.XXX:8080 . And the 8080 port is only display...
Narroo Discussion 8 7,609 02-26-2014, 12:50 AM
    Thread: Suddenly Cannot Access Server
Post: RE: Suddenly Cannot Access Server

I only run the server when I debug MCServer, so yes, I've stopped and restarted the the server. As for Wireshark, I've filtered all packets to those with destination TCP port 8080. Lots of grey and ...
Narroo Discussion 8 7,609 02-25-2014, 09:47 AM
    Thread: Suddenly Cannot Access Server
Post: RE: Suddenly Cannot Access Server

The port is open. (Listed as "Listening") As far as Wireshark goes, I have no idea what I'm doing.... Would statistics->endpoints->UDP(IP4 IP6) tell me if the port is open?
Narroo Discussion 8 7,609 02-25-2014, 08:54 AM
    Thread: Suddenly Cannot Access Server
Post: Suddenly Cannot Access Server

So, I can't access my server all of a sudden. I get a "connection refused" when I do a direct connect and I can't "find" the webadmin page. I haven't actually fiddled with my internet settings re...
Narroo Discussion 8 7,609 02-25-2014, 07:39 AM
    Thread: MCServer development
Post: RE: MCServer development

Whoops, sorry. I thought that's what he meant.
Narroo Development 4 4,119 02-25-2014, 06:25 AM