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Post Author Forum Replies Views Posted [asc]
    Thread: Custom Mobs
Post: RE: Custom Mobs

xoft Wrote: (01-21-2015, 06:47 PM) -- Before we even start developing a real AI, we need to componentize the entity classes. The idea is that there will be no separate per-mob classes like now, but r...
33mhz Plugin Discussion 5 6,238 01-22-2015, 01:08 PM
    Thread: Custom Mobs
Post: RE: Custom Mobs

xoft Wrote: (01-20-2015, 06:05 PM) -- Hello, welcome to the forum. The mobs are currently not too customizable. A plugin can create any mob that a vanilla client 1.7 knows, and can customize some of...
33mhz Plugin Discussion 5 6,238 01-21-2015, 01:45 PM
    Thread: Custom Mobs
Post: Custom Mobs

Hi, new here. Looking forward to plugin development and getting my hands dirty with Lua. I'm interested in adding a particular mob that looks like any other existing mob... Basically with customize...
33mhz Plugin Discussion 5 6,238 01-20-2015, 04:01 PM