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Posted
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Thread: [Website] Reference all plugins MCServer
Post: [Website] Reference all plugins MCServer
Hello everyone,
I have a good idea all MCserver's plugin are not referenced if you wan i can create a website for reference all of it, a website look like CraftBukkit how feel my idea ? |
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Creaprog |
Discussion
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1 |
2,185 |
02-17-2015, 06:19 PM |
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Thread: MCServer is multi-thread ?
Post: MCServer is multi-thread ?
Hello,
My question : MCServer is multi-thread ? |
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Creaprog |
Discussion
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6 |
5,346 |
02-16-2015, 03:46 AM |
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Thread: Random Chitchat 2012-2016
Post: RE: What we're doing
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Creaprog |
Off Topic Discussion
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4,863 |
3,702,382 |
02-16-2015, 01:58 AM |
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Thread: Error compilation
Post: RE: Error compilation
Ok, by default no problem. If i select all there are errors. |
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Creaprog |
Discussion
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2 |
3,107 |
02-15-2015, 10:19 PM |
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Thread: Error compilation
Post: Error compilation
Hello,
I have errors compilations with Cmake:
http://prntscr.com/65cp1y
I select all square.
Code:
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xxd not found, changes to tolua scripts will be ignored
CMake Warning (dev) at lib/SQL... |
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Creaprog |
Discussion
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2 |
3,107 |
02-15-2015, 09:28 PM |
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Thread: Web pages in separate repo
Post: RE: Web pages in separate repo
Because the robots bad use hugely bandwidth. |
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Creaprog |
Development
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23 |
16,350 |
02-15-2015, 09:22 PM |
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Thread: Web pages in separate repo
Post: RE: Web pages in separate repo
The robots.txt ban the robots sniffing the websites. |
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Creaprog |
Development
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23 |
16,350 |
02-15-2015, 07:51 PM |
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Thread: Why display with printf in C++ ?
Post: Why display with printf in C++ ?
Hello,
I see https://github.com/mc-server/MCServer/blob/master/Tools/ProtoProxy/Server.cpp you never use cout, why ? |
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Creaprog |
Discussion
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2 |
2,834 |
02-15-2015, 08:22 AM |
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Thread: Why Lua ?
Post: RE: Why Lua ?
Lua is good for video game no ?
World Of Warcraft use Lua. |
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Creaprog |
Discussion
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8 |
6,393 |
02-15-2015, 08:02 AM |
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Thread: Count the number of players connect to website extern
Post: RE: Count the number of players connect to website...
NiLSPACE Wrote: (02-15-2015, 07:56 AM)
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Creaprog Wrote: (02-15-2015, 07:50 AM)
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Possibility communication website server minecraft ?
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You're lucky :) MCServer just has a network API. I don'... |
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Creaprog |
Discussion
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4 |
4,140 |
02-15-2015, 07:59 AM |
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Thread: Why Lua ?
Post: RE: Why Lua ?
Ok, Lua is the matter of taste. Thanks. |
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Creaprog |
Discussion
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8 |
6,393 |
02-15-2015, 07:57 AM |
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Thread: Why Lua ?
Post: Why Lua ?
Hello
Why create plugin with Lua ? Python is not good ?
Thanks. |
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Creaprog |
Discussion
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8 |
6,393 |
02-15-2015, 07:51 AM |
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Thread: Count the number of players connect to website extern
Post: RE: Count the number of players connect to website...
NiLSPACE Wrote: (02-15-2015, 07:47 AM)
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Hello, welcome to the forum.
You can use cRoot:Get():GetServer():GetNumPlayers() to find the amount of players online.
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Thanks, for Lua is good.
I search... |
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Creaprog |
Discussion
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4 |
4,140 |
02-15-2015, 07:50 AM |
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Thread: Web pages in separate repo
Post: RE: Web pages in separate repo
xoft Wrote: (02-13-2015, 02:31 AM)
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I have successfully tried this on the cuberite.org domain, it is currently hosted in the cuberite.github.io repo (the repo name is somewhat arbitrary, it just ne... |
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Creaprog |
Development
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23 |
16,350 |
02-15-2015, 07:34 AM |
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Thread: Count the number of players connect to website extern
Post: Count the number of players connect to website ext...
Hello,
I search a solution for count the numbers of players connect to my server Minecraft.
How can i recovered information the numbers of players ?
Sorry, i am novice.
Thanks. |
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Creaprog |
Discussion
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4 |
4,140 |
02-15-2015, 07:29 AM |