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    Thread: Game Crash when using Lua String Patterns
Post: RE: Game Crash when using Lua String Patterns

xoft Wrote: (02-21-2015, 12:50 AM) -- I'm still wondering, why use buttons and signs? There are so many other ways of doing this without affecting the game world at all. You could have "teleporter zo...
dl00 Plugin Discussion 6 6,005 02-21-2015, 01:43 PM
    Thread: Game Crash when using Lua String Patterns
Post: RE: Game Crash when using Lua String Patterns

Quote: -- Fixed in 5d4dd103a12a44c8482d524c38841221da1d8fb2. Trying to log a nil value now produces an error message and stacktrace in the server console. -- Thanks! Also, if anyone was wonderin...
dl00 Plugin Discussion 6 6,005 02-21-2015, 12:37 AM
    Thread: Game Crash when using Lua String Patterns
Post: Game Crash when using Lua String Patterns

I have been attempting to write a plugin which, upon the user pressing a button, teleports the user to a location specified on a sign relative to the back side of the button. When I push the button, M...
dl00 Plugin Discussion 6 6,005 02-20-2015, 01:46 PM