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Thread: Sending custom packets - Fake entity
Post: RE: Sending custom packets - Fake entity
Yes but MCPE misses toons of stuff that is PC's MC, isnt it ? (I think its 3 or more versions behind MC) |
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fhntv24 |
Plugin Discussion
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14 |
10,501 |
05-10-2015, 10:01 PM |
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Thread: Sending custom packets - Fake entity
Post: RE: Sending custom packets - Fake entity
Its not real OOP, you can do it in a lot of diffrent ways. You just create function new , that returns new table. Also you can store functions in variables ( varName = function (params) ... ).
Also , ... |
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fhntv24 |
Plugin Discussion
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14 |
10,501 |
05-10-2015, 09:32 PM |
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Thread: Sending custom packets - Fake entity
Post: RE: Sending custom packets - Fake entity
If you are speaking about Minecraft PE , i dont think what that going to work. A lot of stuff is diffrent in PE.
Edit: also , beacos devs are here : is there any anticheat build into MCServer ? I'm n... |
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fhntv24 |
Plugin Discussion
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14 |
10,501 |
05-10-2015, 09:09 PM |
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Thread: Sending custom packets - Fake entity
Post: RE: Sending custom packets - Fake entity
There was only one mod that wasnt using plugin channels that i know - that is WAILLA. And that is it! So you are alredy supporing mods by supporting plugin channels :P |
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fhntv24 |
Plugin Discussion
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14 |
10,501 |
05-10-2015, 08:11 PM |
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Thread: Sending custom packets - Fake entity
Post: RE: Sending custom packets - Fake entity
Thanks for answer. One more question: can i take you server as core, and rewrite it for my needs ? Beacos implementing all that stuff could take a long time , and i need even more features.
So can i ... |
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fhntv24 |
Plugin Discussion
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14 |
10,501 |
05-10-2015, 06:06 PM |
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Thread: Sending custom packets - Fake entity
Post: Sending custom packets - Fake entity
Can i somehow send from LUA fake entity packets ? They will be diffrent for diffrent players. They are : EntitySpawn, EntityMetadata, and EntityDestroyPackets. All of them i want for my minigame serve... |
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fhntv24 |
Plugin Discussion
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14 |
10,501 |
05-10-2015, 05:47 PM |
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Thread: Another plugin language - beacos LUA is hard for some ppl
Post: RE: Another plugin language - beacos LUA is hard f...
NiLSPACE Wrote: (05-10-2015, 07:05 AM)
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fhntv24 Wrote: (05-10-2015, 07:01 AM)
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Also, will you implement new MC's nbt tags , such as noAI ? ( question is offtopic, but ... )
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That's currently... |
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fhntv24 |
Plugin Discussion
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24 |
19,404 |
05-10-2015, 07:07 AM |
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Thread: Another plugin language - beacos LUA is hard for some ppl
Post: RE: Another plugin language - beacos LUA is hard f...
Hmm ... My minigame plugin right now ( in java ) is 4 mb. I will make test version of my minigames written in LUA and say what results are. If it would be ok - i will be happy =).
Also, will you impl... |
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fhntv24 |
Plugin Discussion
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24 |
19,404 |
05-10-2015, 07:01 AM |
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Thread: Another plugin language - beacos LUA is hard for some ppl
Post: RE: Another plugin language - beacos LUA is hard f...
Why not lua:
1. It doesnt have "right" OOP with protected and private variables. You can only make local variable, or named protected variable. Isnt problem for plugins , its more for API with other p... |
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fhntv24 |
Plugin Discussion
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24 |
19,404 |
05-10-2015, 06:51 AM |
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Thread: Another plugin language - beacos LUA is hard for some ppl
Post: RE: Another plugin language - beacos LUA is hard f...
I didn't test, but this page (http://www.mingw.org/wiki/Interoperability_of_Libraries_Created_by_Different_Compiler_Brands) sad what it can work. I didn't test MinGW and MSVC, so i dont know. But real... |
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fhntv24 |
Plugin Discussion
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24 |
19,404 |
05-10-2015, 06:38 AM |
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Thread: Another plugin language - beacos LUA is hard for some ppl
Post: RE: Another plugin language - beacos LUA is hard f...
There is MinGW for compiler. And for sending information to dll - you need only one function that could be C style. You can send pointers to functions throught C functions.
And also, thread is about ... |
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fhntv24 |
Plugin Discussion
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24 |
19,404 |
05-10-2015, 05:59 AM |
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Thread: Another plugin language - beacos LUA is hard for some ppl
Post: Another plugin language - beacos LUA is hard for s...
Hello evryone, i'm minigame server owner and i want to make my minigames with something else that Java. I'm not that good at LUA, i was trying one time - and i didnt like it / got it. I'm liking a lot... |
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fhntv24 |
Plugin Discussion
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24 |
19,404 |
05-10-2015, 05:24 AM |