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Post Author Forum Replies Views Posted [asc]
    Thread: WaName
Post: RE: WaName

It isn't a problem of chatter. The raw Cuberite adds "Wa" and if I use chatter, its also seeable there. Player:GetName() returns the true Name o a player. strange or?
JuliB Discussion 3 3,977 01-23-2016, 07:24 AM
    Thread: WaName
Post: WaName

When I press tabulator all names have a "Wa" as prefix. In chatter by NiLSPACE too... Didn't get out why and I don't want to be called WaJuliB. Player:GetName() returns the true value. Hope the quest...
JuliB Discussion 3 3,977 01-23-2016, 06:35 AM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

Thx! You are right. Maybe I'll try to analyse the single vectors, because this is a very strange phenomenon. Also I use lua variable tables now. If I get out more or hang again I'll write.
JuliB Plugin Requests 28 22,506 01-17-2016, 09:31 PM
    Thread: ExecuteConsoleCommand Issue
Post: ExecuteConsoleCommand Issue

Hello. I need to use the ExecuteConsoleCommand, but it doesn't work. Line: lua Wrote: -- cPluginManager:Get():ExecuteConsoleCommand("stop") -- Error: Quote: -- error in function 'ExecuteConso...
JuliB Plugin Discussion 0 2,551 01-16-2016, 03:12 AM
    Thread: NoChunkNoFall
Post: RE: NoChunkNoFall

Perfect. so much better than a plugin :D
JuliB Plugin Requests 11 11,506 01-16-2016, 02:33 AM
    Thread: NoChunkNoFall
Post: RE: NoChunkNoFall

I could write a plugin as alternative solution until a solution is written in the code. What I need is a function to check if a Chunk is loaded.
JuliB Plugin Requests 11 11,506 01-16-2016, 02:05 AM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

Pics: http://picpaste.de/2016-01-08_16.15.47-cqJ91WMn.png http://picpaste.de/2016-01-08_16.15.44-IZApMNlA.png http://picpaste.de/2016-01-08_16.15.39-DuAHEVIm.png
JuliB Plugin Requests 28 22,506 01-09-2016, 01:19 AM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

http://pastebin.com/nLEy5kRV Whole code
JuliB Plugin Requests 28 22,506 01-09-2016, 01:13 AM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

Good Idea to set the gravity down, but the problem is more difficult! The snowball is pull in 4 directions between the big sky directions (N E S W). That means the ball flies to nordeast nordwest sout...
JuliB Plugin Requests 28 22,506 01-09-2016, 12:56 AM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

Sounds good! Which articles in the API should I read? The rest works 1A :D ...nearly... The zoom is made by slowness, but it bugs when changing between flying and walking... But this is complete okay...
JuliB Plugin Requests 28 22,506 01-08-2016, 08:52 AM
    Thread: Get player by name
Post: RE: Get player by name

Okay, thanks :D It works now :D You are just awsome!!! Thank you!!!:)
JuliB Plugin Discussion 10 9,918 01-08-2016, 03:50 AM
    Thread: Get player by name
Post: RE: Get player by name

I believe we are very near :blush: [shcode=lua] function OnProjectileHitEntity(ProjectileEntity, Entity) ShooterName = ProjectileEntity:GetCreatorName() --Entity:TakeDamage(DamageType, AttackerEntit...
JuliB Plugin Discussion 10 9,918 01-08-2016, 03:25 AM
    Thread: Get player by name
Post: RE: Get player by name

Quote: -- function DetectcPlayerByName(GivenName) cRoot:Get():FindAndDoWithPlayer(GivenName, function(a_Player) if (a_Player:GetName() ~= GivenName) then -- Callback is calle...
JuliB Plugin Discussion 10 9,918 01-08-2016, 03:06 AM
    Thread: Get player by name
Post: Get player by name

Hello. Given is the Name of the Player as string and I need it as a cPlayer. I tried FindAndDoWithPlayer and ForEachPlayer but it doesn't work at all. I tried it for two hours and the most programmers...
JuliB Plugin Discussion 10 9,918 01-08-2016, 02:40 AM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

I'm sorry for asking so much,:blush: but how can I store if a player is aming at? The first right click means aim at and lay effects over the sniper, the scond rightclick should removing the effects.....
JuliB Plugin Requests 28 22,506 01-07-2016, 11:27 PM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

Awsome! :D Thank you!
JuliB Plugin Requests 28 22,506 01-07-2016, 10:35 PM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

The speed includes the vector :idea: It works nearly! The problem is, the hook HOOK_PLAYER_LEFT_CLICK is called only when the player hits a block, not in the air, and I don't want to shoot blocks :D
JuliB Plugin Requests 28 22,506 01-07-2016, 10:03 PM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

Okay it seems the plugin will be finished this week :D I know now how to spawn projectiles, but I don't know how to define the direction of the projectlie, where the cursor is looking at...
JuliB Plugin Requests 28 22,506 01-07-2016, 10:55 AM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

There is no function for shooting yet. In spite: http://pastebin.com/pvrp4sRm Just the begin...
JuliB Plugin Requests 28 22,506 01-07-2016, 08:09 AM
    Thread: Sniper / Gun
Post: RE: Sniper / Gun

Okay... I'm hanging... Given is the X, Y and Z-Position, but I don't know, how I can detect, if it hurts a player or an animal. Any ideas?
JuliB Plugin Requests 28 22,506 01-07-2016, 07:28 AM