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Thread: Updating block metadata
Post: RE: Updating block metadata
Nevertheless, I still think that the behaviour should be fixed. The function should just assign said meta and if the given meta for the block does not exist, Cuberite should just assign the highest / ... |
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nixi |
Plugin Discussion
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17 |
15,171 |
01-22-2016, 01:53 AM |
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Thread: Updating block metadata
Post: RE: Updating block metadata
NiLSPACE Wrote: (01-21-2016, 10:32 PM)
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Yeah, something like this:
[shcode=lua]
-- The list
g_MaxMetas = {
[E_BLOCK_STAINED_GLASS] = 15,
[E_BLOCK_WOOL] = 15,
[E_BLOCK_BIG_FLOWER] = 5... |
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nixi |
Plugin Discussion
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17 |
15,171 |
01-21-2016, 10:38 PM |
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Thread: Updating block metadata
Post: RE: Updating block metadata
NiLSPACE Wrote: (01-21-2016, 10:02 PM)
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You'll have to manually save the max meta value depending on the block. An easy place to find the metas is here: https://github.com/cuberite/cuberite/blob/ma... |
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nixi |
Plugin Discussion
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17 |
15,171 |
01-21-2016, 10:22 PM |
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Thread: Updating block metadata
Post: RE: Updating block metadata
NiLSPACE Wrote: (01-21-2016, 09:11 PM)
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Add the check for the right click hook.
Also, I believe you should check if the meta is 15 instead of 16. The meta starts from 0 until 15. For the same reas... |
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nixi |
Plugin Discussion
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17 |
15,171 |
01-21-2016, 09:59 PM |
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Thread: Updating block metadata
Post: RE: Updating block metadata
NiLSPACE Wrote: (01-21-2016, 08:51 PM)
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Add this check in front of the hook:
[shcode=lua]
if (BlockFace == BLOCK_FACE_NONE) then
return false
end
[/shcode]
--
Where exactly?
NiLSPACE Wrote: (... |
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nixi |
Plugin Discussion
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17 |
15,171 |
01-21-2016, 09:06 PM |
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Thread: Updating block metadata
Post: RE: Updating block metadata
NiLSPACE Wrote: (01-21-2016, 05:37 PM)
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Strange, the left click should be called normally in creative. I'm afraid I can't test this at the moment though, so I'll get back to this later.
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Intere... |
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nixi |
Plugin Discussion
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17 |
15,171 |
01-21-2016, 08:19 PM |
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Thread: Updating block metadata
Post: RE: Updating block metadata
NiLSPACE Wrote: (01-21-2016, 06:44 AM)
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Could you show us our code?
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The mcBlockRespawn function gets called by a HOOK_PLAYER_BREAKING_BLOCK (so i can prevent block breaking in creative), otherw... |
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nixi |
Plugin Discussion
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17 |
15,171 |
01-21-2016, 06:49 AM |
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Thread: Updating block metadata
Post: RE: Updating block metadata
Another problem: When I do:
[shcode=lua]
local meta = Player:GetWorld():GetBlockMeta(BlockX, BlockY, BlockZ)
[/shcode]
and then send myself a message:
[shcode=lua]
Player:SendMessage(meta)
[/s... |
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nixi |
Plugin Discussion
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17 |
15,171 |
01-21-2016, 06:30 AM |
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Thread: Updating block metadata
Post: Updating block metadata
Is it possible to update block metadata?
I have been searching for an alternative to MonsterBlocks: http://dev.bukkit.org/bukkit-plugins/monster-blocks/
I, of course, was not able to find anything... |
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nixi |
Plugin Discussion
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17 |
15,171 |
01-21-2016, 03:55 AM |
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Thread: SetSignLines does not work
Post: RE: SetSignLines does not work
xoft Wrote: (01-16-2016, 06:54 AM)
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Ahele, se stim smiř? :)
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Hus, jeď do Kosntice jim to vysvjetlit :P |
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nixi |
Plugin Discussion
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10 |
10,525 |
01-21-2016, 03:52 AM |
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Thread: PointsOfInterest
Post: PointsOfInterest
This is my very first plugin, so it might save some quirks. I have, in fact, started learning lua yesterday :blush:.
http://i.imgur.com/q574Wb8.png
Points Of Interest allows you to create "waypo... |
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nixi |
Plugin Releases
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3 |
6,756 |
01-16-2016, 06:24 AM |
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Thread: SetSignLines does not work
Post: RE: SetSignLines does not work
ThuGie Wrote: (01-16-2016, 03:21 AM)
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Is it not 0-3 ? instead 1-4 ?
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As far as I know, lua starts counting from 1. It does not work even when I change it to 3.
[hr]
NiLSPACE Wrote: (01-16-2016,... |
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nixi |
Plugin Discussion
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10 |
10,525 |
01-16-2016, 04:08 AM |
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Thread: SetSignLines does not work
Post: RE: SetSignLines does not work
Yes, that works. Thank You.
What if I wanted to GetSignLines and assign Line4 into a variable?
I tried this:
[shcode=lua]
lines = Player:GetWorld():GetSignLines(BlockX, BlockY, BlockZ)
Player:SendMes... |
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nixi |
Plugin Discussion
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10 |
10,525 |
01-16-2016, 02:21 AM |
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Thread: SetSignLines does not work
Post: SetSignLines does not work
Hi,
I have started using lua yesterday and I just can not get past this problem. I need to update all lines of a specific sign. "World:SetSignLines()" Either does nothing (if called in a function star... |
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nixi |
Plugin Discussion
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10 |
10,525 |
01-16-2016, 12:37 AM |