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Post Author Forum Replies Views Posted [asc]
    Thread: Random Chitchat 2018
Post: RE: Random Chitchat 2018

It is no secret I always wanted to hack a bunch of cuberite instances together in order to achieve the so desired horizontal scaleability/redundancy. Well, the more I read the more I understood how in...
yangm97 Off Topic Discussion 46 39,342 06-19-2018, 05:03 PM
    Thread: Reimplement Minecraft Java and implement Minecraft PE protocol with luaJIT
Post: RE: Reimplement Minecraft Java and implement Minec...

Kind unfortunate the main raknet project is “dead”. There seem to be a number of open PR regarding building etc, some forks are said to have merged them but nothing “official”. Besides the building...
yangm97 Development 7 8,106 06-19-2017, 08:35 AM
    Thread: Reimplement Minecraft Java and implement Minecraft PE protocol with luaJIT
Post: RE: Reimplement Minecraft Java and implement Minec...

So, loading raknet C++ library and listening on the PE UDP port should be the way to go?
yangm97 Development 7 8,106 06-18-2017, 04:57 AM
    Thread: Reimplement Minecraft Java and implement Minecraft PE protocol with luaJIT
Post: RE: Reimplement Minecraft Java and implement Minec...

The goal would be to do the least modification possible. For instance, cuberite continues to generate worlds and calculate projectiles the way it does now, the difference would be it now exposes those...
yangm97 Development 7 8,106 06-17-2017, 04:23 PM
  Rainbow Thread: Reimplement Minecraft Java and implement Minecraft PE protocol with luaJIT
Post: Reimplement Minecraft Java and implement Minecraft...

Today I was chatting with @Mathias on Matrix/IRC about the current Minecraft situation and I had the following idea: what if protocol code used lua?  I have been playing with GroupButler, a lua telegr...
yangm97 Development 7 8,106 06-17-2017, 03:21 PM
    Thread: More strict PR-handling proposal
Post: RE: More strict PR-handling proposal

Taken from github: sphinxc0re Wrote: -- If your code is not ready -- What’s ready?
yangm97 Development 11 10,934 02-26-2017, 03:06 AM
    Thread: Proposal: libcuberite
Post: RE: Proposal: libcuberite

LogicParrot Wrote: (01-17-2017, 07:35 PM) -- The name "libcuberite" is misleading. lib implies a dynamically loadable library, while this proposal is only about decoupling the logic from the user int...
yangm97 Development 20 21,660 01-18-2017, 12:26 AM
    Thread: Android App
Post: RE: Android App

not so fast about 1.11 support  :D
yangm97 Discussion 10 9,088 01-17-2017, 08:24 AM
    Thread: Proposal: libcuberite
Post: RE: Proposal: libcuberite

Looks promising. If I understand well, having libcuberite decoupled from cuberite daemon would allow things like having a separate chunk server (https://github.com/cuberite/cuberite/issues/550) to be ...
yangm97 Development 20 21,660 01-17-2017, 02:26 AM
    Thread: Spreading too thin
Post: RE: Spreading too thin

I think someone said Cuberite developers had their own personal to-do lists. What about turning them into GitHub Projects (http://stackoverflow.com/questions/39591795/what-is-the-difference-relationsh...
yangm97 Off Topic Discussion 6 8,262 01-15-2017, 11:21 AM
    Thread: Web Server API
Post: RE: Web Server API

sphinxc0re Wrote: (01-13-2017, 10:42 AM) -- Although we would have to implement some interface to make plugins have their own plugins. -- Yo dawg I heard you like plugins! So I put a plugin on your ...
yangm97 Development 10 10,940 01-13-2017, 01:31 PM
    Thread: remove "fast break?"
Post: RE: remove "fast break?"

Try lowering the FastBreakPercentage on settings.ini & restart your server.
yangm97 Discussion 8 8,360 12-04-2016, 06:44 AM
    Thread: LobbyAPI - Open discussion
Post: RE: LobbyAPI - Open discussion

Bump?
yangm97 Plugin Discussion 41 35,167 12-03-2016, 11:22 PM
    Thread: Web Server API
Post: RE: Web Server API

This way, some features asked here (https://github.com/cuberite/cuberite/issues/3003) wouldn't need to be implemented into webadmin anymore. Webadmin could take a KISS approach without restricting dev...
yangm97 Development 10 10,940 11-28-2016, 06:08 AM
    Thread: Web Server API
Post: RE: Web Server API

I don't think there's an urge to get rid of the webadmin. It serves its purpose as an administration tool (except when it gets on the way of adopting YAML as standard config files :P). It also doesn...
yangm97 Development 10 10,940 11-28-2016, 05:29 AM
    Thread: Web Server API
Post: RE: Web Server API

Plugins currently live under the webadmin namespace, and require authentication to be accessed. Even if we had the ability to have multiple permission groups under web admin, that would still make pl...
yangm97 Development 10 10,940 11-28-2016, 04:15 AM
    Thread: Login
Post: RE: Login

Agreed. Here it is: https://forum.cuberite.org/thread-2632.html
yangm97 Plugin Releases 106 114,249 11-28-2016, 03:37 AM
  Lightbulb Thread: Web Server API
Post: Web Server API

Continuing what we started here (https://forum.cuberite.org/thread-811-post-27113.html#pid27113). I think the Cuberite binary should have a simple web server, maybe moving webadmin to a plugin, thu...
yangm97 Development 10 10,940 11-28-2016, 03:36 AM
    Thread: How is Cuberite better?
Post: RE: How is Cuberite better?

The cuberite terrain generator reminds me when vanilla generator was cool. Nowadays vanilla generates plain boring worlds while Cuberite gives some pretty intensive ones. I like it.
yangm97 Discussion 4 9,666 11-28-2016, 03:19 AM
    Thread: Login
Post: RE: Login

NiLSPACE Wrote: (11-28-2016, 01:12 AM) -- You do realize that you can simply change the port in the webadmin.ini file right? :P We also already have different users. For instance, on the gallery serv...
yangm97 Plugin Releases 106 114,249 11-28-2016, 01:52 AM