Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Shift-click inventory changes
Post: RE: Shift-click inventory changes

I can confirm that it goes from the right of the hotbar to the left, and from the bottom-right to the top left when shift-clicking in from a chest.
The Walking Glitch Development 2 3,388 12-11-2012, 01:16 PM
    Thread: Compiling on Linux
Post: RE: Compiling on Linux

I had deleted everything and redid the svn update as I do every time I modify something. SO that's ruled out by default. Like I said I'm switching distros, so we'll see how it works once I switch. I t...
The Walking Glitch Development 16 12,704 10-31-2012, 11:19 AM
    Thread: Compiling on Linux
Post: RE: Compiling on Linux

ThuGie Wrote: (10-28-2012, 03:27 AM) -- Uhm weird as im able to compile it on linux without problem. Have you run a apt-get upgrade/update for gcc etc ? Not sure if it will help but it might help :...
The Walking Glitch Development 16 12,704 10-30-2012, 10:43 PM
    Thread: Compiling on Linux
Post: RE: Compiling on Linux

konfiot Wrote: (10-09-2012, 03:27 PM) -- The Walking Glitch Wrote: (10-09-2012, 12:28 PM) -- konfiot Wrote: (10-06-2012, 06:02 PM) -- You can add the -fpermissive flag to compile it, it worked for ...
The Walking Glitch Development 16 12,704 10-27-2012, 07:20 PM
    Thread: Compiling on Linux
Post: RE: Compiling on Linux

konfiot Wrote: (10-06-2012, 06:02 PM) -- You can add the -fpermissive flag to compile it, it worked for me, but now I have bugs, and the server crashes when someone respawns (see Here (https://forum....
The Walking Glitch Development 16 12,704 10-09-2012, 12:28 PM
    Thread: Compiling on Linux
Post: RE: Compiling on Linux

Also, simply getting rid of secblock does not work, it is required for this. EDIT: I messed with secblock, and fixed it. Now other files are throwing errors, I will see about fixing those too. I'll...
The Walking Glitch Development 16 12,704 10-04-2012, 01:22 PM
    Thread: Compiling on Linux
Post: RE: Compiling on Linux

Code: -- make /usr/bin/g++ -s -ggdb -D_DEBUG -c -I. -Isource -Isource/md5 -IWebServer -Isource/items -Isource/blocks -Itolua++-1.0.93/src/lib -Ilua-5.1.4/src -Izlib-1.2.7 -IiniFile -Itolua++-1.0.93/i...
The Walking Glitch Development 16 12,704 10-04-2012, 08:52 AM
    Thread: Compiling on Linux
Post: Compiling on Linux

Didn't see a dedicated section for support, so I'll post it here. Downloaded revision 918 with subversion, types "make" and "make release=1" and here is what it outputs, and then quits immediately aft...
The Walking Glitch Development 16 12,704 10-03-2012, 09:28 AM
    Thread: Compiling for powerpc (Darwin 9/OS X 10.5)
Post: RE: Compiling for powerpc (Darwin 9/OS X 10.5)

xoft Wrote: (05-17-2012, 07:26 PM) -- I strongly believe that the compiler is shielding us from those missing instructions and is doing those optimizations automagically. -- Sometimes there are bug...
The Walking Glitch Development 31 29,267 05-18-2012, 03:25 AM
    Thread: Compiling for powerpc (Darwin 9/OS X 10.5)
Post: RE: Compiling for powerpc (Darwin 9/OS X 10.5)

R-T-B Wrote: (03-10-2012, 07:52 AM) -- FakeTruth Wrote: (03-09-2012, 11:25 PM) -- xoft Wrote: (03-09-2012, 08:57 PM) -- Is your code taking that path in cEvent? If you uncomment those lines and put...
The Walking Glitch Development 31 29,267 05-17-2012, 04:47 PM
    Thread: Plugins..
Post: RE: Plugins..

You would have to build a java library of craftbukkits plugin classes, and use the java API in order to do that, but then you run into eve more problems with multithreading, timing, and synchronizatio...
The Walking Glitch Discussion 2 3,358 02-09-2012, 12:59 PM
    Thread: Documentation
Post: RE: Documentation

Works for me.
The Walking Glitch Plugin Discussion 6 6,357 02-01-2012, 10:09 AM
    Thread: Documentation
Post: RE: Documentation

I had an idea about the hooks. Maybe create some hooks to view, modify, and create movement, block, and chat related packets.
The Walking Glitch Plugin Discussion 6 6,357 02-01-2012, 09:53 AM
    Thread: minecraft 1.1
Post: RE: minecraft 1.1

I have it on a localhost server, and I am signed in with an account with 14 characters, and it rejects me.
The Walking Glitch Discussion 10 11,717 01-25-2012, 05:34 PM
    Thread: minecraft 1.1
Post: RE: minecraft 1.1

On build 167 I still get the string error.[hr] It would appear that the name length is the issue. I logged in on an alt with a shorter username, and it worked fine, but with the username: Walking_Glit...
The Walking Glitch Discussion 10 11,717 01-23-2012, 03:47 PM
    Thread: MCServer is open source!
Post: RE: MCServer is open source!

Windows. I have probably every SDK there is, and I prefer to use Eclipse as my IDE.
The Walking Glitch News 68 81,782 01-23-2012, 03:43 PM
    Thread: Documentation
Post: RE: Documentation

It would be nice to know what's available to begin with, and then I was thinking of something along the lines of weather hooks.
The Walking Glitch Plugin Discussion 6 6,357 01-23-2012, 03:42 PM
    Thread: MCServer is open source!
Post: RE: MCServer is open source!

How do I download an archive file of the latest source? I would really like to test the server, but I currently cannot, as I cannot download the r166 source, and r165 keeps DCing me.
The Walking Glitch News 68 81,782 01-22-2012, 07:18 PM
    Thread: Documentation
Post: Documentation

When can we expect more API documentation, and hooks/callbacks?
The Walking Glitch Plugin Discussion 6 6,357 01-22-2012, 10:17 AM
    Thread: minecraft 1.1
Post: RE: minecraft 1.1

mtilden Wrote: (01-18-2012, 01:23 PM) -- minecraft 1.1 changed various things with the protocol that I don't really understand, especially the keep alive packet which is causing the client disconnect...
The Walking Glitch Discussion 10 11,717 01-21-2012, 12:54 PM