Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Title message
Post: RE: Title message

I do believe title and above action bar message are two different things. While i did implement the above action bar message api, i'm not sure if the title api was actually exported to lua.
jan64 Plugin Discussion 5 5,495 05-27-2016, 07:28 PM
    Thread: Server commander
Post: RE: Server commander

"Massive security hole v0.1" ? You could try redirecting the output using "./malware > out.txt < in.txt 2>&1", which should work both in linux and windows. Although, i have no idea why it would dead...
jan64 Plugin Requests 15 14,263 12-21-2015, 10:50 PM
    Thread: Comparing floating-point numbers
Post: RE: Comparing floating-point numbers

something like this: Code: -- if math.abs( var1 - var2 ) < 1e-3 then -- equal else -- not equal end --
jan64 Plugin Discussion 5 6,000 12-21-2015, 07:11 AM
    Thread: Comparing floating-point numbers
Post: RE: Comparing floating-point numbers

That's a bit inefficient, worktycho's way with epsilon is better, imo.
jan64 Plugin Discussion 5 6,000 12-20-2015, 10:13 PM
    Thread: I've made a Placeholder API, help me make it better?
Post: RE: I've made a Placeholder API, help me make it b...

It looks like an example of inter-plugin API meant for other developers.
jan64 Plugin Discussion 5 6,028 12-16-2015, 05:13 AM
    Thread: LobbyAPI - Open discussion
Post: RE: LobbyAPI - Open discussion

Imo, making something that utilizes inter-server communication would be a nice addition, but it should be far ahead on the roadmap or even a separate plugin. It adds unnecessary complication to the pl...
jan64 Plugin Discussion 41 35,161 12-11-2015, 01:11 AM
    Thread: Better way to create a "soft depend"?
Post: RE: Better way to create a "soft depend"?

You can do something like hooks, by allowing other plugins to register their handlers like it's done in IRChat. This requires the library plugin to be loaded before others. (Is the case when not all...
jan64 Plugin Discussion 4 5,088 12-10-2015, 05:31 AM
    Thread: Plugin repository
Post: RE: Plugin repository

Nilspace, i'm quite sure people can see your email by downloading the git repo and looking through commits already. :P (Unless, of course, you used a dummy one while setting up git)
jan64 Plugin Discussion 8 6,921 11-20-2015, 06:55 AM
    Thread: Dockercraft - A simple Minecraft Docker client, built using Cuberite !
Post: RE: Dockercraft - A simple Minecraft Docker client...

Actually, i do believe the hack isn't necessary anymore - we do have the network api.
jan64 Off Topic Discussion 5 7,125 11-19-2015, 04:08 AM
    Thread: Bearbin's Automated Builds
Post: RE: Bearbin's Automated Builds

http://foxglovesecurity.com/2015/11/06/what-do-weblogic-websphere-jboss-jenkins-opennms-and-your-application-have-in-common-this-vulnerability/#jenkins I'm not 100% sure we are vulnerable, but it migh...
jan64 Discussion 266 187,421 11-08-2015, 11:21 PM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

Yup, it was still in the cache. Works fine now. :)
jan64 Off Topic Discussion 4,863 3,685,674 10-21-2015, 05:35 AM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

https://imgur.com/S6FCk0D ^ You mean those?
jan64 Off Topic Discussion 4,863 3,685,674 10-20-2015, 02:11 AM
    Thread: My version of a plugin repository
Post: RE: My version of a plugin repository

Imo, from the design standpoint, the best way would be to use wide integration with github (plugins use less space, are always up to date, and you don't have to worry about account management ). Unfor...
jan64 Plugin Discussion 229 159,656 07-24-2015, 12:45 AM
    Thread: Logo poll
Post: RE: Logo poll

3.1 / 3.2
jan64 Discussion 43 33,617 07-14-2015, 01:10 AM
    Thread: [Failed, horrible post] Cydia
Post: RE: CydiaLoader - alpha

RCE, it's not a bug, it's a feature!
jan64 Plugin Releases 13 13,219 06-30-2015, 07:02 AM
    Thread: New brand identity for Cuberite.
Post: RE: New brand identity for Cuberite.

How about a logo similar in style to the one made by xoft, but with a simple cube instead?
jan64 Discussion 83 59,029 06-07-2015, 12:00 AM
    Thread: AntiCombatLog
Post: RE: AntiCombatLog

There's still a lot of work to be done with the plugin repo, both from architectural and design perspectives.
jan64 Plugin Releases 4 5,890 06-04-2015, 08:21 AM
    Thread: AntiCombatLog
Post: RE: AntiCombatLog

Combatloggers sounds better than Combatlogouters. :P Also technically it does output a console message when someone combatlogs, so it provides a bit of logging.
jan64 Plugin Releases 4 5,890 06-04-2015, 04:42 AM
    Thread: AntiCombatLog
Post: AntiCombatLog

AntiCombatLog This is basically a rewrite of https://forum.cuberite.org/showthread.php?tid=1425 FeaturesBroadcast when someone CombatLogs Block commands / teleports during combat Support for above...
jan64 Plugin Releases 4 5,890 06-04-2015, 03:51 AM
    Thread: PathFinder status
Post: RE: PathFinder status

These might be textured heads.
jan64 Development 225 175,444 06-03-2015, 01:03 AM