Search Results
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Thread: Random Chitchat 2018
Post: RE: Random Chitchat 2018
It is no secret I always wanted to hack a bunch of cuberite instances together in order to achieve the so desired horizontal scaleability/redundancy. Well, the more I read the more I understood how in... |
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yangm97 |
Off Topic Discussion
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46 |
48,405 |
06-19-2018, 05:03 PM |
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Thread: Reimplement Minecraft Java and implement Minecraft PE protocol with luaJIT
Post: RE: Reimplement Minecraft Java and implement Minec...
Kind unfortunate the main raknet project is “dead”. There seem to be a number of open PR regarding building etc, some forks are said to have merged them but nothing “official”.
Besides the building... |
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yangm97 |
Development
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7 |
11,430 |
06-19-2017, 08:35 AM |
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Thread: Reimplement Minecraft Java and implement Minecraft PE protocol with luaJIT
Post: RE: Reimplement Minecraft Java and implement Minec...
So, loading raknet C++ library and listening on the PE UDP port should be the way to go? |
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yangm97 |
Development
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7 |
11,430 |
06-18-2017, 04:57 AM |
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Thread: Reimplement Minecraft Java and implement Minecraft PE protocol with luaJIT
Post: RE: Reimplement Minecraft Java and implement Minec...
The goal would be to do the least modification possible. For instance, cuberite continues to generate worlds and calculate projectiles the way it does now, the difference would be it now exposes those... |
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yangm97 |
Development
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7 |
11,430 |
06-17-2017, 04:23 PM |
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Thread: Reimplement Minecraft Java and implement Minecraft PE protocol with luaJIT
Post: Reimplement Minecraft Java and implement Minecraft...
Today I was chatting with @Mathias on Matrix/IRC about the current Minecraft situation and I had the following idea: what if protocol code used lua?
I have been playing with GroupButler, a lua telegr... |
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yangm97 |
Development
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7 |
11,430 |
06-17-2017, 03:21 PM |
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Thread: More strict PR-handling proposal
Post: RE: More strict PR-handling proposal
Taken from github:
sphinxc0re Wrote:
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If your code is not ready
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What’s ready? |
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yangm97 |
Development
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11 |
12,975 |
02-26-2017, 03:06 AM |
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Thread: Proposal: libcuberite
Post: RE: Proposal: libcuberite
LogicParrot Wrote: (01-17-2017, 07:35 PM)
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The name "libcuberite" is misleading. lib implies a dynamically loadable library, while this proposal is only about decoupling the logic from the user int... |
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yangm97 |
Development
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20 |
25,932 |
01-18-2017, 12:26 AM |
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Thread: Android App
Post: RE: Android App
not so fast about 1.11 support :D |
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yangm97 |
Discussion
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10 |
12,095 |
01-17-2017, 08:24 AM |
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Thread: Proposal: libcuberite
Post: RE: Proposal: libcuberite
Looks promising. If I understand well, having libcuberite decoupled from cuberite daemon would allow things like having a separate chunk server (https://github.com/cuberite/cuberite/issues/550) to be ... |
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yangm97 |
Development
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20 |
25,932 |
01-17-2017, 02:26 AM |
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Thread: Spreading too thin
Post: RE: Spreading too thin
I think someone said Cuberite developers had their own personal to-do lists. What about turning them into GitHub Projects (http://stackoverflow.com/questions/39591795/what-is-the-difference-relationsh... |
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yangm97 |
Off Topic Discussion
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6 |
9,735 |
01-15-2017, 11:21 AM |
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Thread: Web Server API
Post: RE: Web Server API
sphinxc0re Wrote: (01-13-2017, 10:42 AM)
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Although we would have to implement some interface to make plugins have their own plugins.
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Yo dawg I heard you like plugins! So I put a plugin on your ... |
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yangm97 |
Development
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10 |
13,097 |
01-13-2017, 01:31 PM |
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Thread: remove "fast break?"
Post: RE: remove "fast break?"
Try lowering the FastBreakPercentage on settings.ini & restart your server. |
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yangm97 |
Discussion
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8 |
9,752 |
12-04-2016, 06:44 AM |
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Thread: LobbyAPI - Open discussion
Post: RE: LobbyAPI - Open discussion
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yangm97 |
Plugin Discussion
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41 |
41,921 |
12-03-2016, 11:22 PM |
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Thread: Web Server API
Post: RE: Web Server API
This way, some features asked here (https://github.com/cuberite/cuberite/issues/3003) wouldn't need to be implemented into webadmin anymore. Webadmin could take a KISS approach without restricting dev... |
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yangm97 |
Development
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10 |
13,097 |
11-28-2016, 06:08 AM |
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Thread: Web Server API
Post: RE: Web Server API
I don't think there's an urge to get rid of the webadmin. It serves its purpose as an administration tool (except when it gets on the way of adopting YAML as standard config files :P).
It also doesn... |
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yangm97 |
Development
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10 |
13,097 |
11-28-2016, 05:29 AM |
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Thread: Web Server API
Post: RE: Web Server API
Plugins currently live under the webadmin namespace, and require authentication to be accessed.
Even if we had the ability to have multiple permission groups under web admin, that would still make pl... |
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yangm97 |
Development
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10 |
13,097 |
11-28-2016, 04:15 AM |
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Thread: Login
Post: RE: Login
Agreed. Here it is: https://forum.cuberite.org/thread-2632.html |
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yangm97 |
Plugin Releases
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106 |
136,306 |
11-28-2016, 03:37 AM |
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Thread: Web Server API
Post: Web Server API
Continuing what we started here (https://forum.cuberite.org/thread-811-post-27113.html#pid27113).
I think the Cuberite binary should have a simple web server, maybe moving webadmin to a plugin, thu... |
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yangm97 |
Development
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10 |
13,097 |
11-28-2016, 03:36 AM |
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Thread: How is Cuberite better?
Post: RE: How is Cuberite better?
The cuberite terrain generator reminds me when vanilla generator was cool. Nowadays vanilla generates plain boring worlds while Cuberite gives some pretty intensive ones. I like it. |
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yangm97 |
Discussion
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4 |
10,878 |
11-28-2016, 03:19 AM |
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Thread: Login
Post: RE: Login
NiLSPACE Wrote: (11-28-2016, 01:12 AM)
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You do realize that you can simply change the port in the webadmin.ini file right? :P We also already have different users. For instance, on the gallery serv... |
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yangm97 |
Plugin Releases
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106 |
136,306 |
11-28-2016, 01:52 AM |