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Post Author Forum Replies Views Posted [asc]
    Thread: Chunk coords
Post: Chunk coords

If I have ChunkX and ChunkZ, how do I get their world coords? Can I multiply them by 16 to get the start of the chunk? And add 16 to get the end of the chunk?
psyFi Plugin Discussion 2 2,734 08-18-2017, 06:50 AM
    Thread: plugin-repository update
Post: RE: plugin-repository update

Thanks! I noticed that didn't update https://plugins.cuberite.org (https://plugins.cuberite.org) Why is that? And can we fix it?
psyFi Plugin Discussion 2 2,490 08-18-2017, 06:49 AM
    Thread: plugin-repository update
Post: plugin-repository update

Can anyone take a look at PR #41 (https://github.com/cuberite/plugin-repository/pull/41)?
psyFi Plugin Discussion 2 2,490 08-16-2017, 12:03 PM
    Thread: Cuberite for Starmade
Post: RE: Cuberite for Starmade

Great idea. Let's write the wrapper as a Cuberite plugin, as well!
psyFi Development 5 3,462 08-10-2017, 09:52 AM
    Thread: GameRule Plugin
Post: RE: GameRule Plugin

I've reworked the gamerule command, and submitted a pull request. Right now it only implements the command, not the behavior of the game rules.
psyFi Archived Plugins 7 7,525 08-10-2017, 09:48 AM
    Thread: GameRule Plugin
Post: RE: GameRule Plugin

Can we please make a new branch called gamerule
psyFi Archived Plugins 7 7,525 08-09-2017, 01:01 AM
    Thread: GameRule Plugin
Post: RE: GameRule Plugin

Considering that none of the game rules have actually been implemented, there's a long way to go. I imagine this plugin will be a test against the Lua API.
psyFi Archived Plugins 7 7,525 08-08-2017, 12:56 AM
    Thread: ProtectionAreas (built-in)
Post: RE: ProtectionAreas (built-in)

I just made a pull request (https://github.com/cuberite/ProtectionAreas/pull/10/) that gives admins the ability to prevent mob spawns in player areas. Currently it's all or none, but I can easily modi...
psyFi Plugin Releases 62 42,614 08-07-2017, 01:29 PM
    Thread: GameRule Plugin
Post: GameRule Plugin

Aims to mimic official  Minecraft's /gamerule command Why this exists? As awesome as Cuberite is, it has not implemented the standard game rules we're all used to like keepInventory and mobGreifin...
psyFi Archived Plugins 7 7,525 08-07-2017, 08:55 AM
    Thread: KeepInventory
Post: RE: KeepInventory

I am currently working on a plugin that will try to incorporate/mimic the vanilla /gamerule command. Implementing keepInventory is on the top of my priority list!
psyFi Plugin Requests 12 9,410 08-07-2017, 05:42 AM
    Thread: Compiling README from Info.lua
Post: RE: Compiling README from Info.lua

Thanks a bunch. Can you update the Using the Info.lua file (https://api.cuberite.org/InfoFile.html) article so that it explains how to create a README? That would be awesome!
psyFi Plugin Discussion 3 3,157 08-03-2017, 04:03 AM
    Thread: Differentiating between join and respawn
Post: RE: Differentiating between join and respawn

You can add a hasJoined column in your database, and set it to zero when HOOK_PLAYER_DESTROYED is called.
psyFi Plugin Discussion 3 3,106 08-02-2017, 08:43 AM
    Thread: Compiling README from Info.lua
Post: Compiling README from Info.lua

How would I go about compiling a README using information from Info.lua?
psyFi Plugin Discussion 3 3,157 08-02-2017, 08:40 AM