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Post Author Forum Replies Views Posted [asc]
    Thread: [not quite a guide] Run Cuberite natively on Android
Post: RE: [not quite a guide] Run Cuberite natively on A...

Mathias Wrote: (11-07-2016, 08:43 PM) -- Is this project abandoned? -- Not quite.  As I have referred on github, I closed my work because I am lacking correct binaries.  https://github.com/cuber...
Schwertspize Discussion 22 15,199 11-07-2016, 11:12 PM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

So I guess I should feel lucky. Well that reminds me of 'I'm feeling lucky' in Google, i doubt you should feel lucky when looking for a partner :P Glad to hear it's finally done!
Schwertspize Off Topic Discussion 4,863 1,993,408 07-01-2016, 06:07 AM
    Thread: New minecraft version. (1.15)
Post: RE: New minecraft version. (1.10.0)

It's a sign that they release a version before its entirety stable so they have to give fast Bugfixes which come fast and contain bugs too..... Bad practice
Schwertspize Off Topic Discussion 251 142,993 06-24-2016, 06:35 AM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

@"xoft" not good news :c Of course your tabby was murdered and eaten by the psychopath called your neighbor :) take care if your second cat
Schwertspize Off Topic Discussion 4,863 1,993,408 06-24-2016, 06:34 AM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

That's an lg g4 right?  You know, raspi builds won't run on this one :P
Schwertspize Off Topic Discussion 4,863 1,993,408 06-20-2016, 03:54 AM
    Thread: [WIP] Townvalds - Towns, nations and more
Post: RE: [WIP] Townvalds - Towns, nations and more

Nice! Do I hear TOwnVALDS as in Torvalds? :P
Schwertspize Plugin Releases 8 7,520 06-18-2016, 09:19 PM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

A lot better, you can call this almost responsive now.... I think we should keep it as it is and do something proper for 2.0 Anyway, thank you! (and the quick reply bug has also gone)
Schwertspize Off Topic Discussion 4,863 1,993,408 06-18-2016, 03:34 PM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

Please revert, it's awful now ;)
Schwertspize Off Topic Discussion 4,863 1,993,408 06-18-2016, 06:04 AM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

@"Mathias" well if 2.0 is released so soon I won't do anything, but I can help with creating a theme (either for thus version or for 2.0)
Schwertspize Off Topic Discussion 4,863 1,993,408 06-17-2016, 02:55 AM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

Well there is the AOSP (android open source project) 'Browser' but IMO it's not recommended for usage because 1. It doesn't get security updates often, 2. Is only at the version your system is, so if ...
Schwertspize Off Topic Discussion 4,863 1,993,408 06-15-2016, 04:33 AM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

Schwertspize Wrote: (06-13-2016, 08:04 AM) -- [...] On mobile (android|chrome) the quick reply input [...] -- @"NiLSPACE" what a great reader you are! (no offense & no edit of that post)
Schwertspize Off Topic Discussion 4,863 1,993,408 06-14-2016, 11:03 PM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

It don't have to be a responsive theme, I like it the way it is, but just this item needs adjustments
Schwertspize Off Topic Discussion 4,863 1,993,408 06-14-2016, 06:54 PM
    Thread: Random Chitchat 2012-2016
Post: RE: What we're doing

Just reporting this as it gets annoying for longer texts. On mobile (android|chrome) the quick reply input text box gets larger than the panel, making the buttons unclickable if the text is too lo...
Schwertspize Off Topic Discussion 4,863 1,993,408 06-13-2016, 08:04 AM
    Thread: Vault-like Money API
Post: RE: Vault-like Money API

I would say you develop a working api in coiny, and that's it. Why do plugins need to have an api for vault and vault an api for other plugins who wants an api for cuberite or vault too..... Too many ...
Schwertspize Plugin Discussion 11 9,076 06-13-2016, 08:02 AM
    Thread: Plugins section
Post: RE: Plugins section

Well a fork i think..... ;)
Schwertspize Discussion 5 3,463 06-10-2016, 12:30 AM
    Thread: Pull requests remain open for too long
Post: RE: Pull requests remain open for too long

https://github.com/cuberite/cuberite/pull/3211 I don't even have an answer whether to write a 'help' or not (and if so, what to write as content) And thats a ****in compile script
Schwertspize Development 23 11,993 06-07-2016, 03:08 PM
    Thread: How to put a bounty on an issue at Github?
Post: RE: How to put a bounty on an issue at Github?

Well, i think this isnt enabled by our dear @"bearbin" (?) As I understand it, you can just support them on bountysource.com (salt.bountysource.com/teams/cuberite) and they decide which issues to ...
Schwertspize Development 2 2,848 05-22-2016, 06:28 AM
    Thread: The Newsletter Thread
Post: RE: The Newsletter Thread

My birthday wasn't interesting? :P just joking Maybe we could delay it a little bit after we got 1.9 and tell about bsd builds (they are here right?)
Schwertspize Discussion 24 12,997 05-04-2016, 03:46 PM
    Thread: [Solved] restart function doesn't work
Post: RE: restart function doesn't work

@LogicParrot just as I am reviewing my mind, you should be able to use exit codes. Like restart if exit code is non-zero (eg at interruptions through sigkill or sigsegv) but that wouldn't include a st...
Schwertspize Discussion 4 3,281 05-03-2016, 06:12 AM
    Thread: Recognizing Github devs on the forum
Post: RE: Recognizing Github devs on the forum

If tiger completes his work and I get working binaries for Android, maybe me, but not now. You can remove me from gh again if you want to, I am not doing anything right now
Schwertspize Off Topic Discussion 11 8,606 04-27-2016, 01:05 AM